Rocket League

Rocket League Dev Tracker



25 Mar


22 Mar

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Hey stroodlle,

Players are not able to export replays from consoles so you would need to analyze his replay on his console or if he's on PC, you can analyze it from your PC.

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Are you drawing these in class? (Nice work, btw!)

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I always upvote Scarab.


21 Mar

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Originally posted by Imsvale

There's never a shot registered though. Score as many goals as you like, you have zero shots.

You're right. We believe that this is a recently introduced bug as we had made some fixes prior that helped with shot and save recognition. We plan to fix it in an upcoming update; although, we don't have an ETA for that just yet.


20 Mar

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Originally posted by Imsvale

What do you need to do for a shot/save to register? I don't think I've ever seen either in hoops to this day.

Generally you have to have one in order to have the other.

So for there to be a save, a shot has to be recognized first.

I believe that shots are recognized as balls going into the net, but I don't know all of the details. However, we are aware that there can be some trouble recognizing saves when the ball goes low enough into the goal.

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Thanks for posting! Someone else pointed to this in the comments, but during our Discord AMA we talked about adding new features to Tournaments later this year, including automated tournaments and prizing. This would be later in 2019 and we'll definitely share more when we can (likely a Roadmap blog later this year). Thanks, all!

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Originally posted by Imsvale

This isn't new. Shots and saves never worked in hoops. u/dirkened pls fix already?

They have been improved in semi recent updates, but it's definitely not a perfect system.

It's still a work in progress, but we can't guarantee when more improvements will come.


19 Mar


18 Mar

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Awesome work by your wife! Love the different blues in the shield. How big is the blanket?

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Hi all, currently working on getting an agreement in place with our Legal team. It's taking longer than anticipated, but hope to share more soon.

The bot API referred to by RLBotOfficial is a very small, closed API that gives select Rocket League bot creators a way to test in-game bots without needing a hacky way to connect the bots to control input. It's a very different API from what's being asked for here, as the "main" API is not only public, but exposes a lot of player data to keyholders.

I definitely appreciate your frustrations, and I'm looking forward to sharing more soon.


15 Mar

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Originally posted by RL_bebisher

Link to video: https://youtu.be/YduUvfpKG-Q

EDIT: Don't mind the car, it's my birthday hahaha.

Happy birthday!

Just to be sure, have you tried power cycling your PS4 Pro in order to make sure that you're on the latest update?


14 Mar

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Originally posted by juice585

Well, as long as it doesn’t affect cross platform for us switch players, that’s okay. Thanks!

Nope! Switch players still have access to x-plat play/friends/parties.

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Originally posted by CatalyticAnalytics

Hey /u/Psyonix_Devin, just want to see if you saw this. The game crashing when pressing reset shot in custom training is killing me!

Sorry to be a bother. Thanks.

Thanks for circling back! The party chat issue is known for us. I think we've seen some issues within Custom Training, but the crash on shot reset while joining a match is very specific. I might try a reinstall (you won't lose any stats data or anything) if you have the time.

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RAD ALERT

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Originally posted by RL_bebisher

I just witnessed the invisible car bug for the first time on the PS4 Pro. The guy was using the McClaren. His nameplate was stuck on the goal line when the march started. It was an interesting 2 minutes seeing the ball get hit and air dribbled by a ghost. He appeared after we scored the first goal.

Thanks for the report. Has this continued to be a problem for you?

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Originally posted by thai_mish

Hopefully this will fix the dropped matches and errors I get when joining a match or double joining a match causing me to drop out of one to play another and then I rank down because I was forced to drop out of a match.

This is indeed what we're addressing with this patch. We rolled it out on Steam earlier this week, seems to be working. Switch players will see it in the next planned update.