almost 5 years ago - /u/xYaW - Direct link
almost 5 years ago - YaW - Direct link
Whenever we're developing a new Alpha version, there's always some stuff that needs to be cut from the final build because we don't have enough time to implement it properly. It happened back with Alpha 0.1 (which was missing the Aguamarina Caves and the houses interiors) and it has happened too with Alpha 0.2 which we released a few weeks ago. 

Instead of leaving that content to the next Alpha version, we usually like to release a big update in between bigger releases so players don't have to wait for that much for those features.

So, today, we're bringing you this update for the Alpha 0.2, including a bunch of new features and improvements!

Breeding
The first new feature and the most important one: Breeding!



We're not going to talk much about it this time, because we already dedicated a Kickstarter update to it. If you haven't read it yet, make sure to go ahead and do it now.

We've changed a few things since that update, so if you want to know every single detail about it, you should check the full patch notes[www.playtemtem.com].

FreeTem! Initiative
We're very excited about this!

The FreeTem! Initiative is our first approach to having methods of earning infinite Pansuns and to keep all players entertained after the campaign is over. Take into consideration that this is just one of the methods that will be available in the final game.

They promote the idea that all Temtem should be free and back in nature, so they will reward players for every Temtem released.  Also, each week they will have a special reward, which will be granted upon reaching a certain number of freed Temtem. The rewards will be different every week so players are encouraged to check them frequently to not miss anything.

Emotes & Quest Tracker
Another couple of shiny new features in this patch.

Temtem is filled with sidequests and sometimes even the main quest can be a bit daunting due to all the different areas the Archipelago has. This is why we're introducing a quest tracker!



The quest tracker will allow players to... you guessed, track quests!

It will show the most recent quests with instructions on how to proceed next. In the future we will expand this quest tracker with a full quest log which will allow you to check every single quest.

And... the last highlighted feature is the emotes! Emotes will allow players to express themselves much better! Currently there's four emotes available and we will be adding new ones in the future.



And more!
As usual, there's a lot of stuff under the hood. New technique animations, new Luma species, new music, UI improvements, old animations reworked, small quality of life improvements, some balance changes and a million of bugs are waiting for you in this patch.

The full patch notes for the curious ones can be read here:  https://www.playtemtem.com/forums/threads/0-2-5.1664/ 
almost 5 years ago - YaW - Direct link
Whenever we're developing a new Alpha version, there's always some stuff that needs to be cut from the final build because we don't have enough time to implement it properly. It happened back with Alpha 0.1 (which was missing the Aguamarina Caves and the houses interiors) and it has happened too with Alpha 0.2 which we released a few weeks ago. 

Instead of leaving that content to the next Alpha version, we usually like to release a big update in between bigger releases so players don't have to wait for that much for those features.

So, today, we're bringing you this update for the Alpha 0.2, including a bunch of new features and improvements!

Breeding
The first new feature and the most important one: Breeding!



We're not going to talk much about it this time, because we already dedicated a Kickstarter update to it. If you haven't read it yet, make sure to go ahead and do it now.

We've changed a few things since that update, so if you want to know every single detail about it, you should check the full patch notes[www.playtemtem.com].

FreeTem! Initiative
We're very excited about this!

The FreeTem! Initiative is our first approach to having methods of earning infinite Pansuns and to keep all players entertained after the campaign is over. Take into consideration that this is just one of the methods that will be available in the final game.

They promote the idea that all Temtem should be free and back in nature, so they will reward players for every Temtem released.  Also, each week they will have a special reward, which will be granted upon reaching a certain number of freed Temtem. The rewards will be different every week so players are encouraged to check them frequently to not miss anything.

Emotes & Quest Tracker
Another couple of shiny new features in this patch.

Temtem is filled with sidequests and sometimes even the main quest can be a bit daunting due to all the different areas the Archipelago has. This is why we're introducing a quest tracker!



The quest tracker will allow players to... you guessed, track quests!

It will show the most recent quests with instructions on how to proceed next. In the future we will expand this quest tracker with a full quest log which will allow you to check every single quest.

And... the last highlighted feature is the emotes! Emotes will allow players to express themselves much better! Currently there's four emotes available and we will be adding new ones in the future.



And more!
As usual, there's a lot of stuff under the hood. New technique animations, new Luma species, new music, UI improvements, old animations reworked, small quality of life improvements, some balance changes and a million of bugs are waiting for you in this patch.

The full patch notes for the curious ones can be read here:  https://www.playtemtem.com/forums/threads/0-2-5.1664/