Hey, hi, hello!
I'm not sure if I wanna give this necropost too much attention as it can be controversial to some and I ain't about drama buttttttt... It should be clear, I was not with Facepunch yet when that post was made. That was just my own research and volition on my own personal website.
With that said, crosshairs are still no big deal. The facts are still the same about standalone crosshairs vs. ones that come with cheat packages. Download at your own risk. Best to stay away if you're a potato.
xoxo
This made my day!
[QoL] Tier 1 car parts don't show up in the level 1 tech tree and also they aren't known by default.
Why not just make them a default BP since you can find them everywhere anyway and they really aren't that useful once you get to T2.
The game design intention is for you to scavenge for the pieces during the early game, they're easily found at and around the roadside.
Better parts can be bought at the Vehicle Parts shop at the bandit camp or unlocked at tier 2 tech tree.
We've no intention of adding them to the workbench level 1 tech tree or adding them as default blueprints at this time.
[Bug] My server would not fully boot until I removed the
halloween.murdererpopulation
declaration from my.cfg
file. Now, vanilla murderers do not seem to spawn or work anymore, despitehalloween.enabled
beingTrue
and changing the population convar once connected.Is this issue an intended change? If so, PVE server owners benefit greatly from having the murderers/zombies roaming the map for added immersion and I would request this be reconsidered.
Seasonal content may break outside of when it's officially enabled. We should be handling that better so we'll take a look, thanks for the report.
[BUG] Deployable placement is scuffed.. When I try to place boxes on the top shelf in my loot room I get "Line of sight blocked"
Thanks - which server are you playing on?
Thanks, we'll take another look at this issue.