Rust

Rust Dev Tracker




19 Apr


16 Apr


15 Apr


09 Apr


08 Apr


02 Apr

Comment

We've released a fix for this issue - Please update your client.

Comment
    Alistair on Steam Forums - Thread - Direct
They'll be released on the item store later today.
Comment

Originally posted by PM_ME_UR_SOURCECODE_

When you are big blind and the other players call (but not raise the blind), you don't get the option to check or raise, it just goes to the flop automatically. I saw this issue when we were playing 2 players.

Thanks - We've released a server-side update today to resolve these issues.


01 Apr

Comment

Originally posted by lankssssss

Gun sounds are broken again lol. They sound echo'd/delayed. Hard to explain, unless you experience for yourself

Also, where's the bunny event?

If you're having this issue please can you open the F1 console menu and type:

graphics.viewmodelcamera 0

Please let me know if they resolves the issue.

Comment

Originally posted by Shriv3rs

I was hoping for the boat sound bugfix :'(

No Cargo for me this month I guess :<

Should be resolved,

Comment

Originally posted by yetzt

if anything the fps have gotten worse, from about 8-10 fps when the bug first appeared a year ago to 5 fps as of now.

Please can you submit your logs to our support team and we'll take a look.

https://support.facepunchstudios.com/hc/en-us

Comment

Originally posted by yetzt

The regular FPS drops on macOS have not been fixed with this update (also not with the mid wipe optional update to Unity 2019.4) — https://www.reddit.com/r/playrust/comments/lxsh57/bug_reporting_megathread_freight_transit_line/gppoa3m/?utm_source=reddit&utm_medium=web2x&context=3

That's disappointing, any improvement at all?

Post
    on News - Thread - Direct

This month's update brings Gestures so you can visually communicate with other players, poker tables to complete the Bandit Camp Casino, the Easter week event and the usual fixes and improvements.
Post
    holmzy on Steam - Thread - Direct


Gestures
You can now express yourself with a new selection of gestures, available to everyone in a simple popup menu during gameplay. Just press B (by default) to open the menu and look at your options. These new gestures have been built to be used in first person, so you get nicely animated hand movements instead of just seeing your shadow gesture. This new system for gestures is a bit more flexible than the old system, and it has already supports some future features like looping animations and third person gestures.




A core goal of this new gesture system was reducing as much risk as possible when using them during tense gameplay. Gestures will now... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/252490/announcements/detail/3019075129374119987]here[/url].