almost 5 years
ago -
Coffee Stain Studios
-
Direct link
Transcript (by Youtube)
6s | hi I'm Christopher and I'm the animator |
---|---|
9s | Costain studios |
10s | when I started I worked on a little bit |
14s | on sanctum one like their last the DLC |
16s | and then I was almost part of the home |
19s | sanctum two series and then also the |
21s | goat simulator six seven years six years |
30s | eight seven years six six to seven years |
33s | around six six and I actually checked |
36s | how many missions we have in a dungeon |
39s | it was 1,100 like animation files |
44s | animation sequences and then there's |
45s | like none spaces and not everything is |
48s | used and some more just like posters so |
51s | just like one frame |
52s | how many animators are me and the or |
56s | tractor used to be animator as well but |
58s | now he's moved on to alter action when |
60s | we do trailers and it's like animation |
63s | having a working dog character does some |
65s | of it we basically try to do it so I do |
68s | monster animations and he does like |
70s | every other editing and like planning |
73s | and stuff like that |
74s | my favorite thing is first personal |
76s | mission because the second animation |
79s | that's like directly controlled by the |
81s | player so you need to be very clear on |
83s | what you're showing and not like make it |
85s | feel responsive and like not like |
87s | sluggish and stuff like that I find that |
89s | you can found that like kind of a |
91s | challenge you you also try have like |
94s | some sort of personality or something to |
97s | the animation so you can like show what |
99s | kind of character it is but with |
101s | machines it's like yeah it's a machine |
103s | so it doesn't really have a personality |
105s | per se but you can you can try and do |
108s | like small things |
109s | the nuclear reactor example the old one |
111s | and the portable miner it's more about |
114s | character than a machine it's like a |
115s | little rope or kinda it's kind of like |
117s | it does its thing when he has like |
119s | squinty eyes when he's pushing down on |
121s | the ground like so it's also they're |
123s | like the design of the machine or like |
126s | the football miner he looks like a |
128s | character and it looks like it has |
131s | personally the space elevator really |
133s | like noticed players pushing the bottom |
135s | and then nothing happens so okay we have |
138s | to add something I didn't really know |
140s | what to do with it so you have to like |
142s | make something up that's not like you |
145s | should we don't know what it does it's |
146s | like short your sock and then like |
148s | shoots it away and it's like yeah sure |
151s | maybe like it's something had to be |
152s | there and yeah how to do it in pretty |
155s | short amount of time so just did |
157s | something the creatures like some of the |
158s | creatures might not like like have |
160s | similarities to like rebirth creatures |
163s | then it's kind of a hard together like a |
165s | feel of what kind of movement to Fisk |
166s | out there should they have when it's |
168s | like super weird and like the legs are |
170s | backward or whatever that can be kind of |
172s | hard I would say I work very closely |
174s | with all of the disciplines everything |
176s | from like concept you want to be there |
178s | from Vienna so you can like ask about |
180s | like you know is this your house this |
182s | thing and then it's like design |
184s | obviously because they what they decide |
187s | it's kind of like drive the animation or |
189s | it like you have mr. restrain certain |
193s | restrictions depending what they want |
195s | for like authoring and implementing |
197s | missions in the game we talk to |
199s | programmers and and I said everyone and |
211s | then I just got sound you're like can I |
214s | cut that in yesterday and sound of |
216s | course no sure so I think I've done most |
220s | of the particle effects electrician |
223s | effects in the game not all of them I |
227s | think you're Hannah's from a couple of |
229s | the responsibilities as you know me when |
232s | a new ones gonna come in I'm from |
235s | animation and effects also trying to |
238s | help and a camera if I shoot reference |
251s | it's really useful to have like to act |
253s | it out and like you see so much like |
255s | many shoot reference that you miss if |
257s | you just like trying to do it from your |
258s | head when I get border I kind of like to |
261s | do some stupid things and then I usually |
263s | try to put some Easter eggs in there it |
265s | could be like you someone says something |
267s | may be fun if it will be from and then |
271s | you just trying to it I guess like the |
273s | most people have found this like the the |
277s | naruto run yeah i can't really remember |
279s | how it came to be I think it's just like |
281s | a meme right so like yeah sure would be |
284s | fun if it was like a stupid ninja room |
287s | there's not a lot of thought goes into |
289s | this if I watch like a video people |
291s | playing the game they don't say anything |
293s | like bad about it okay it's very cool to |
295s | nurse to serum like stop and watch a |
297s | little portal minor and then be like oh |
300s | cool so I guess that's like yeah that's |
304s | really nice |
311s | who's your favorite person in the office |
316s | the view was neither I didn't wanna miss |
319s | 50 you did what |
321s | what's not one of us we bunk |
326s | bye everyone bye |