Proof of concept of the Modular BB. Pictures don't show how elements are automatically stacked and morphed into new shapes depending on the situation. You'll get clean shapes without the crap sticking out like in other games! Only the best for you!
Video presentation - SOON! http://pbs.twimg.com/media/Fdq7bjVXkAUKyzu.jpg
@EddieBro When you join/close roof sections they usually don’t close well. For example if you try to join two roof tile inclining towards each other by 45 degrees, if they don’t align at the top parts will stick out. It’s a bit tricky to make a system that morphs these shapes properly
@knnkkc No. There is no logic behind inner and outer softness of the walls. Also that system is impractical, it just doubles amounts of entities that eventually can impact the performance. Rust has far more wipes and is much more arcade (fast gameplay) game than Scum
@knnkkc Yes, but the amount of doorframes and all other elements is going to be limited per flag. You will be able to buy expansions packs from traders but they will have maintenance costs or will degrade faster.
@eh_vix They can look anyway you wsnt them to look like. This is just an example that building mechanics work in the game. All sections will be upgradable through different stages, from wood to concrete