Beda

Beda


06 Feb

Post
    Beda on Steam - Thread - Direct
Hello everyone, here is the dev update and more excitingly some news on the SCUM League! Check it out!



  • Working on issues related to crashes.
  • Working on implementing the dirt bike.
  • Working on the cooking rework.
  • Looking at the code review.
  • Working on implementing new font in the game.
  • Bugfixing.
  • Working on the new anti-cheat.
  • Optimizations.
  • Rework of mount slots.
  • Started working on BCU locks.
  • Working on flag elements expansion feature.
  • Working on the gas station rework system.
  • Working...
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30 Jan

Post
    Beda on Steam - Thread - Direct
January is almost over and let's be honest, 90% of new resolutions have already fallen through. But don't worry the Dev updates are still here! Check out what we've been up to.



  • Working on crash issues fixes.
  • Resolving issues with the UI.
  • Working on implementing new anti-cheat systems.
  • Bugfixing.
  • Re-writing the vehicle mounting code.
  • Adapting the dirt bike to the new modular vehicles system.
  • Working on the mine logs.
  • Optimizing master server response time.
  • Setting the schedule and organization for future updates.

... Read more

26 Jan

Post
    Beda on Steam - Thread - Direct
Hey everyone. You know what Tuesday and Thursday have in common? They both start with a letter T and have hotfixes in them. Check it out!



  • Fixed the bug where the M1 Garand would take all magazines as M1 clips.
  • Fixed the issue where vehicles could cause a fatal error.
  • Fixed the bug where Chinese lantern and chandelier could not be built on brick and cement BB elements.


  • Improved enter and exit checks for vehicles.
  • Added a gold price graph to the ATM bu...
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24 Jan

Post
    Beda on Steam - Thread - Direct
You had a silent hotfix now it's time for the actual hotfix. Check it out!

  • Fixed the bug where Beijing shoes had wrong icons in trader menus.
  • Fixed the bug where destroying the chandelier would destroy all BB elements above it.
  • Fixed the bug where you could full sprint while using the hand fan.
  • Fixed the bug where mines would kill their owner after server restart or on event end.
  • Fixed the bug where roof BB elements would not morph.
  • Fixed the bug where you could not flip the boat while swimming.
  • Fixed the issue that caused the client crash regarding the item replication.
  • Fixed the issue where lockpicking vehicles caused fatal error crash.
  • Fixed the bug where you could not attach a light trun...
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23 Jan

Post
    Beda on Steam - Thread - Direct
Hey hey everyone, happy Monday! First dev update of this year but it won't be the last. So let's get it.



  • Refactoring entity autosave system.
  • Bugfixing.
  • Working on the crash folder utility.
  • Preparing the groundwork for new localizations.
  • Working on the new anti-cheat.
  • Working on new admin commands.
  • Bugfixing.
  • Working on new AI navigation system.
  • Refactoring the weathermask component.
  • Even more bugfixing.

... Read more

20 Jan

Post
    Beda on Steam - Thread - Direct
Hello everyone! Hope you all had some happy holidays. But now we are back, with some celebrations of another holiday and some fixes for you all. So wait no further the new update is here.




Welcome to the year of the Rabbit. To celebrate we've added a ton of new items inspired by the Chinese culture. Clothes, weapons we have it all. So get ready to live out your John Woo fantasies.





... Read more

22 Dec

Post
    Beda on Steam - Thread - Direct
And we are back with the hotfix! Some quick fixes before we go get drunk over the holiday weekend.



  • Fixed the issues where cars would get deleted after 2 weeks even if you interacted with them.
  • Fixed the issue where doing shenanigans with vehicle service would cause a client crash.
  • Fixed the issue where force push interactions were not available on wheelbarrows in MP.
  • Fixed the bug where car jacks would not extend when in use.
  • Fixed the bug where doors would not open on cars when serviced on a car lift.
  • Fixed the issue where C4 planted on walls would destroy elements even though BB damage was dis...
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21 Dec

Post
    Beda on Steam - Thread - Direct
Hey hey all, you thought we forgot about this holiday season? Think again friends, santa is here and he has presents.




Let's start with the news you want to hear the most right now. Update with vehicles. So the first one is the flashiest one. You wanted more vehicles, we said we will bring them out so here comes the Laika!



Another legendary vehicle is now ready to drop on the island. Another modular vehicle, you will need to put some effort before you drive around in this legend. Some say that it is the only true all-terrain vehicle that can... Read more

19 Dec

Post
    Beda on Steam - Thread - Direct
Long time no see friends! You though these were gone but we are back. I promise it is purely coincidental that they are back just as the world cup ended. I promise.



  • Resolving physics issues with the vehicles.
  • Resolving issues with server crashes.
  • HUD optimizations.
  • Bugfixing.
  • Working on trader UI improvements.
  • Working on new FP trader system.
  • Resolving issues with wheelbarrows.
  • Working on new server settings.
  • More bugfixing,
  • Even more bugfixing.

... Read more

15 Dec

Post
    Beda on Steam - Thread - Direct
Another day another hotfix. We ain't stopping with it.



  • Fixed the bug where players in combat mode with arrows in quiver would not automatically use arrows from the quiver as priority.
  • Fixed the issue where it was possible to disinfect rags with any liquid inside of absinthe bottle.
  • Fixed the bug where portable work light would bug out in players hand when turned on/off.
  • Fixed the bug where player was unable to drop gardening hoe by drag and drop.
  • Fixed the issue where where it was possible to interact with vehicle door and corresponding seat at the same time.
  • Fixed the bug where garden blueprint...
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08 Dec

Post
    Beda on Steam - Thread - Direct
Happy Thursday! No Dev update this week needed as actions speak louder than words. So here is another hotfix!.



  • Fixed the issue where attempting to operate pre-spawned boat would cause a crash.
  • Fixed the bug where it was possible to place garden blueprints on invalid locations.
  • Fixed the bug where passengers could interact with vehicle lights.
  • Fixed the bug where passengers would gain driving XP.
  • Fixed the issue where destroying vehicles would sometimes cause a crash.
  • Fixed the issue where gaining FP when driving would sometimes cause a crash.
  • Fixed the issue where base elements ...
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02 Dec

Post
    Beda on Steam - Thread - Direct
We are not done yet. Let's get to fixing.



  • Fixed the issues where gardens can sometimes cause a server crash.
  • Fixed the issue where car lifts would stay elevated when the vehicle on them is sold.
  • Fixed the issue that would cause a client crash when attempting to defuse inside killbox.
  • Fixed the issue where dismount from boats and wheelbarrows was not working correctly.
  • Fixed the issue with the server crash.
  • Fixed the bug where puppets would not have alert noises when alerted.
  • Fixed the bug where refuel and recharge vehicles produced no sounds.
  • Fixed the bug...
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30 Nov

Post
    Beda on Steam - Thread - Direct
Was there ever any doubt? Here is what's in the hotfix:



  • Fixed the bug where items stored inside wheelbarrows and boats would disappear on a server restart.
  • Fixed the issue where force unlocking lockers would cause client crash.
  • Fixed the bug where magazines would show incorrect number of ammo inside.
  • Fixed the bug where where you were sometimes not able to restore your bank card when you should.
  • Fixed the issue where removing items from hands while in combat mode would cause a crash.
  • Fixed the bug where it was possible to chop down metal, brick and cement BB elements with a sharp tool instead of...
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29 Nov

Post
    Beda on Steam - Thread - Direct
Aaaaaaaaaaaandddd waiting is done and 0.8 is finally here. Get your hammers ready, your Iodine pills in your system and gather your hoes. Check out all of the deets about the new features! But before that make sure you check out the new trailer as well!
https://www.youtube.com/watch?v=kNNRhTcW0tQ



... Read more

23 Nov

Post
    Beda on Steam - Thread - Direct
Hey everyone long time no see. We are still working around the clock to bring out one of the biggest updates to date but right now we have a call to action for you guys!
It is that time of the year again and Steam awards are here. We are eligible for the Labor of Love category and we would appreciate it if you could vote for us in this category.



If you have not yet experienced our Labor of love, there is no better time than now! As a part of the Steam Autumn sale you can get SCUM for a hefty discount.

... Read more

21 Nov

Post
    Beda on Steam - Thread - Direct
it is Monday gamers, things are really heating up in here. Check out what the team has been up to on this weeks development update.



  • Working on the radiation system.
  • Implementing the farming skill.
  • Expanding the farming database.
  • Working on plant interactions.
  • Bugfixing.
  • Working on the Nuclear powerplant POI performance.
  • Working on the eye pressure visuals.
  • Resolving shader issues.
  • Working on the mechanic interactions.
  • Working on the ATM system.
  • Resolving rebasing issues with garden placement.
  • ...
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14 Nov

Post
    Beda on Steam - Thread - Direct
Hey hey everyone it is Monday. Hope you enjoyed your weekend, now it's time to check out what our busy dev time was up to!



  • Working on on demand mesh components for searching garden slllots.
  • Working on the radiation zone.
  • Working on saving and loading garden state from the database.
  • Working on soil wetness system.
  • Bugfixing.
  • Removing foliage from garden plots.
  • Working on farming skill.
  • Touching up on trader UI.
  • Working on the banking system.
  • Working on modular vehicles service system.
  • Finished the interaction function...
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07 Nov

Post
    Beda on Steam - Thread - Direct
Here we go all another Monday, another Dev update.. Check out the situation (our progress on the new features not that guy from Jersey Shore) right below.



  • Experimenting with the replication graph.
  • Finishing up the ATM UI.
  • Preparations with implementing the starter bank card.
  • Working on the service mode UI for modular vehicles.
  • Bugfixing.
  • Working on character actions system.
  • Working on the modular vehicles service system.
  • Working on a garden placement system.
  • Finished the first iteration of modular BB.
  • Finishing the banking system....
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31 Oct

Post
    Beda on Steam - Thread - Direct
Hey hey everyone, welcome to another Development update!



  • Working on push mechanic for modular vehicles.
  • Working on implementing ATM UI functionality.
  • Bugfixing.
  • Profiling live server performance.
  • Working on the gardening system.
  • Working on character actions and implementing animations.
  • Adjusting the mechanic NPC for modular vehicles.
  • Resolving issues with the modular vehicles.
  • Preparing modular vehicles for new testing.
  • Working on a request and response system for ATM feature.
  • Working on auto-close BB doors.
  • ...
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28 Oct

Post
    Beda on Steam - Thread - Direct
Hey hey everyone, it is time for Freaky Friday! Celebrate your Halloween weekend with the latest hotfix.



  • Fixed the bug where it was able to use the context menu for items that were already removed from hands.
  • Fixed the bug where it was possible to craft .44 and .38 bullets with basic engineering.
  • Fixed the bug where you would get stuck in animation loop when crafting .44 or .338 bullets.
  • Fixed the bug where the #listflag command would crash the game if there were no flags placed.
  • Fixed the bug where the #listflag command would not work if there were too many flags placed.
  • Fixed the bug ...
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