SCUM

SCUM Dev Tracker




Yesterday


22 Jul

Post
    Beda on Steam - Thread - Direct
Hey hey everyone, happy Monday. You already know it is time for another Dev update!
Before we begin, as per usual, go check out the latest BTS video to see the crew in action!



Now down to the dev update. Unfortunately I have no sneakpeaks for you this week other than the text. The heat has taken it's toll on the team and quite a number of them passed out





As is the usual we start with the programmers. They continue on integrating the new BB elements to the BB blueprints. If you want specifics right now the focus is on setting up vaulting points so the elements can actual... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Jul


15 Jul

Post
    Beda on Steam - Thread - Direct
Hey hey everyone, happy Monday. We have another Dev update for you with another round of sneak peaks! Check it out!
As is tradition right now, we have another Friday BTS video, this time with our animators Stella and Lea, our newest CM Fratman and yours truly. So make sure you check it out as well!



Now down to the dev update.





Programmers are still on more or less the same stuff from last week. Just comes to show how much time it goes into it. So we have progress on new BB elements (maybe a lil sneak peak below), heaps of bug fixing, continued work on movement rework and ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Jul


11 Jul

Post
    Beda on Steam - Thread - Direct
Hello all, enjoy this heatwave with an even hotter hotfix!



  • Fixed the issue where canabis plant did not have a texture.
  • Fixed BB element duplication exploit.
  • Fixed the issue where flamethrower flame did not have a texture.
  • Fixed the issue where keycards would show wrong expiration time on pickup.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Jul

Post
    Beda on Steam - Thread - Direct
Hey hey everyone, happy Monday. You already know it is time for another Dev update! Check it out!
Seems you guys can't get enough of these, so it's become a regular thing now. Check out the last Friday behind the scenes video featuring Ismir and Sara!



This week on the dev update we will be showing you guys some WIP stuff as well, as promised. So you can see what we've been talking about all this time.





As always we start with the programming squad. They continue their work from last week hammering away at that keyboard. For this update I even manage to get some sneak peak... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 Jul


04 Jul

Post
    Beda on Steam - Thread - Direct
Hey everyone hope you are all good, we are releasing a small hotfix concerning some of the bigger issues, so check it out!



  • Fixed the issue where drones destroying fortifications would sometimes cause a client crash.
  • Fixed the issue with the server crash that sometimes occurred.
  • Fixed the issue with the bunker door exploit.
  • Fixed the issue with the trader exploit.


  • Implemented new anti-cheat methods.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Jul

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Hey hey everyone, happy Monday. You already know it is time for another Dev update! Check it out!
In case you missed it there was another behind-the-scenes video on Friday, this time with 2 of our shy boys Dave and Brane (and kudos to Darius for getting them to be in front of the camera). Get a snippet of what is going on in video format here:







Starting off with our lovely programmers. They've been some busy bees. Work continues on getting systems in place for the new BB elements from your feedback. Hopefully, we will have some shareable results soon. Work has resumed on movement ... Read more

28 Jun


24 Jun

Post
    Beda on Steam - Thread - Direct
Hey hey everyone, happy Monday. Hope you are all good. As is foretold, it is time for yet another dev update check it out!
To start things off we are trying out something new. We want to bring the dev team a bit more closer to you all. So we did a pilot episode of the new behind-the-scenes video (possibly a series). This one is with our very own QA lead Cheeseking. So check it out and let us know what you think!



We will also switch things up a little in the dev updates. You already notice we have slowed down with our content releases and there is a good reason for that as we already explained, but let us recap. Giving us more control over quality and giving us enough time to look back and adjust more things before they go out. But since it slowed down the quick format of the dev update is no longer satisfactory a... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Jun