Hmmm ... is there something like metabolism but for cars?
Will SCUM players be able to cope with this?
Are we going to cross the line again and make kids cry?
Stay tuned, modular cars are planned for 0.8v. http://pbs.twimg.com/media/FJdjiEYXoAEJd1S.png
@cersel1231 These is the initial game design document. Before everything gets in production we will see what makes sense and what doesn't http://pbs.twimg.com/media/FJdoJg1WYAMcniA.png
@rebel_rage1 Metabolism doesn't need fixing, it needs expanding. The reason why more things haven't been added yet was the lag that took awhile to be fixed.
We released around 160 updates so far. Even the smaller ones have more features than some games. The game is big, needs work,be patient.
@gxrosas Admin tools -> programmers
Things that go boom -> designers
You don’t want it the other way around trust me!
But if you insist I’ll tell artists to start programming right away!
I hear the QA guys are looking forward to this update. They said something about easier identification of certain type of players. Do you have any idea what they meant with it? 😇 http://pbs.twimg.com/media/Fm1_FBVWYAMBflf.jpg
These two came from the alpha testing community. I didn't even know they are in the game already.
Nobody tells me anything.
No respect for old people anymore. 👴 http://pbs.twimg.com/media/Fm2ofNrWACAcccf.jpg
@Fiberfly_Aero wait... did you just missed the biggest update so far with more mechanics and content released in just one update than what other games have in total? don't tell me you missed it.. it was one month ago! the one with broken vehicles... you know with tons of stuff?