@RodoxJF No, the reason is that we have to be careful about the performance, once you give people something to build you can expect to have a lot of it. Cars are “heavy” for the performance. However there will be wrecks that you will be able to use for building a vehicle
@Tonskatemore Priority are traders and armed NPCs, we’ll see what else will be possible. However if they don’t make it for 0.7, they will be added later
@paulee_paul details like these increase the price of the product. The last 10% of polishing/perfecting sometimes take 90% time. Now you understand why games will soon reach 70-80, even 100 euros. But I know you are one who would appreciate that extra work and pay the price :)
@Kayootie_Art @ScumGame Curves depend on the amount of body fat in the body, so don't worry, to increase them you just have to eat a bit more.. The waist size is realistic, unless you want to pull some ribs out. People come in different sizes and our characters do too. I think players will be satisfied.
@Kayootie_Art @ScumGame Female models have the same height as male models (182cm), that also might spoil their looks. We can't just "resize" them because of animation grips and other things, but there are some options for us to do, to gain on realism. We'll definitely try to improve whatever we can.
@Kayootie_Art @ScumGame One thing that has to be taken in consideration is that it would be much easier to create any model (male/female) when there wouldn't be transition between extremes (slim, fat, muscle). Since this happens automatically, certain deviations will have to be tolerated. :(
Ladies argued that I should compensate for all those curvy pictures I've been posting lately and to add something exciting for them too.
I can't think of anything better than modular cars that are finally being tested in the game.
Happy parallel parking to everybody! http://pbs.twimg.com/media/FcsI9_JXoAE9wBd.jpg