SCUM

SCUM Dev Tracker




21 Dec

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Hey hey all, you thought we forgot about this holiday season? Think again friends, santa is here and he has presents.




Let's start with the news you want to hear the most right now. Update with vehicles. So the first one is the flashiest one. You wanted more vehicles, we said we will bring them out so here comes the Laika!



Another legendary vehicle is now ready to drop on the island. Another modular vehicle, you will need to put some effort before you drive around in this legend. Some say that it is the only true all-terrain vehi... Read more

19 Dec

Post
    Beda on Steam - Thread - Direct
Long time no see friends! You though these were gone but we are back. I promise it is purely coincidental that they are back just as the world cup ended. I promise.



  • Resolving physics issues with the vehicles.
  • Resolving issues with server crashes.
  • HUD optimizations.
  • Bugfixing.
  • Working on trader UI improvements.
  • Working on new FP trader system.
  • Resolving issues with wheelbarrows.
  • Working on new server settings.
  • More bugfixing,
  • Even more bugfixing.

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Dec


15 Dec

Post
    Beda on Steam - Thread - Direct
Another day another hotfix. We ain't stopping with it.



  • Fixed the bug where players in combat mode with arrows in quiver would not automatically use arrows from the quiver as priority.
  • Fixed the issue where it was possible to disinfect rags with any liquid inside of absinthe bottle.
  • Fixed the bug where portable work light would bug out in players hand when turned on/off.
  • Fixed the bug where player was unable to drop gardening hoe by drag and drop.
  • Fixed the issue where where it was possible to interact with vehicle door and corresponding seat at the same time.
  • Fixed the bug where garden blueprint...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Dec

Post
    Beda on Steam - Thread - Direct
Happy Thursday! No Dev update this week needed as actions speak louder than words. So here is another hotfix!.



  • Fixed the issue where attempting to operate pre-spawned boat would cause a crash.
  • Fixed the bug where it was possible to place garden blueprints on invalid locations.
  • Fixed the bug where passengers could interact with vehicle lights.
  • Fixed the bug where passengers would gain driving XP.
  • Fixed the issue where destroying vehicles would sometimes cause a crash.
  • Fixed the issue where gaining FP when driving would sometimes cause a crash.
  • Fixed the issue where base elements ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Dec


03 Dec


02 Dec

Post
    Beda on Steam - Thread - Direct
We are not done yet. Let's get to fixing.



  • Fixed the issues where gardens can sometimes cause a server crash.
  • Fixed the issue where car lifts would stay elevated when the vehicle on them is sold.
  • Fixed the issue that would cause a client crash when attempting to defuse inside killbox.
  • Fixed the issue where dismount from boats and wheelbarrows was not working correctly.
  • Fixed the issue with the server crash.
  • Fixed the bug where puppets would not have alert noises when alerted.
  • Fixed the bug where refuel and recharge vehicles produced no sounds.
  • Fixed the bug...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Dec