SCUM

SCUM Dev Tracker




31 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Oct

Post
    Beda on Steam - Thread - Direct
Hey hey everyone, it is time for Freaky Friday! Celebrate your Halloween weekend with the latest hotfix.



  • Fixed the bug where it was able to use the context menu for items that were already removed from hands.
  • Fixed the bug where it was possible to craft .44 and .38 bullets with basic engineering.
  • Fixed the bug where you would get stuck in animation loop when crafting .44 or .338 bullets.
  • Fixed the bug where the #listflag command would crash the game if there were no flags placed.
  • Fixed the bug where the #listflag command would not work if there were too many flags placed.
  • Fixed the bug ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Oct


26 Oct


25 Oct


24 Oct

Post
Just another manic monday, but at least you have a new development update to look forward to!
Check out what our team has been doing this past week



  • Halloween content implementation
  • Barber implementation and polishing
  • Additional work on modular vehicles
  • Finishing touches on the ATM interface
  • Implementation of halloween gestures
  • Final preparations for permadeath testing
  • Creation and implementation of new admin commands
  • Additional work on the farming system
  • Bugfixing

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Oct