SCUM

SCUM Dev Tracker




21 Oct


20 Oct

Post
    Beda on Steam - Thread - Direct
Good evening everyone, are you ready for Spooktober? Well we are! If you are not already sh*tting your pants every night on the SCUM island, let us enhance the atmosphere!






Happy Halloween! As is tradition we have some special new features for you all to find on the island!

Blood moon!
There is a new phenomenon on the SCUM island. A legend says some of the prisoners created a cult and excecuted some sort of a ritual. Anyway they turned the moon red. And with it some strange phenomenon started occurring on the island.

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Oct


18 Oct


17 Oct

Post
    Beda on Steam - Thread - Direct
Hey everyone, guess what? It's Monday again! Relief the mundane first day of work with some Dev update!



  • Resolving connection lost issues.
  • Resolving the issues with vehicle performances.
  • Code review.
  • Connecting the farming system to the crafting system.
  • Working on the banking system.
  • Working on the new modular BB panel.
  • Bugfixing.
  • Working on the new Admin commands.
  • Working on the modular vehicles damage system.
  • Working on the Character creation rework.
  • Preparing the modular vehicles for testing.
  • Workin...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Oct


13 Oct


12 Oct

Post
    Beda on Steam - Thread - Direct
Welp here we are again. A small hotfix will be deployed to fix the SP crash and a couple of small things.



  • Fixed the bug where Loading Singleplayer saves would load them incorrectly.
  • Fixed the bug where you could not reverse with a bicycle.
  • Fixed the issue where the custom music path for the music player was not set correctly.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.