Smite

Smite Dev Tracker




Yesterday

Comment

Originally posted by The_VV117

Berserk shield Is bugged twice.

Passive proc only once below HP theresold.

Prots gains effect isn't considered for prots scaling effects such as fenrir 1, gladiator shield passive and Golden Blade. Funny enough works fine for prydwen. I don't know if this Is a bug or working as intended.

Vgs in jungle pratice Is disabled for greetings and some other options.

Thats intent, the wording is bad.

In OB9 the wording will be updated (and it also won't have a cooldown, the trigger case will just be crossing that threshold; if you can trigger regen/healing that will synergize with it).

Can look at the prot side of it, it should be considered Protections from Items.


21 Apr

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We've got a hotfix in flight for this! Should hopefully have the event back on in the next hour or so.

Comment

Originally posted by RepresentativeOwl636

People should be dropping steam reviews about this. It's a bad change, we should let the devs know how we feel. If review scores on steam start dropping they'll respond.

One thing I loved about old HiRez is how much they were willing to listen to their community. It is what made smite such a success. When they went out of pocket and added something that 90% of community hated, they weren't too prideful to admit they f*cked it.

This feels like the polar opposite. We get more communication from HiRez than we have in years, but it feels like concerns are met with radio silence and with weak excuses.

It's hard not to be frustrated

Comment

Originally posted by llamaweasley

EDIT: Bug should be fixed on latest patch.

BUG:

Khepri’s 1 with aspect glitches and slides and pushes targets back SOMETIMES when it connects. Very weird and inconsistent.

I’ve played a lot of khepri aspect and before it would always stop and silence the target where it lands - but now it is behaving oddly and sometimes pushing them/sliding THEN silencing and stopping.

As replied in another post, this bug should be fixed with today's patch

Comment

Originally posted by loltotally

I don't think it's that deep bro

Fair enough, I don't think everyone will be bothered by this as much and that's fine - it's just not what I'm looking in for a game and it's sad to see it turned into this after so many years

This is especially sad given the dev time spent on this could've been used to do something that would actually make the game better

Comment

Damn quips making it as is without an option to mute them (without muting essential communication) sucks.

Listening to a 3 second fart in a game where a single missed audio cue can completely shift the fight outcome is finally enough for me to do a bad review. Didn't wanna, but if HiRez is determined to make playing this game feel bad, then that's the equivalent rating.

Comment

Bug was related to the experimental movement patch, should be reverted now


19 Apr

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This can be a comment under the post at the top page, no need for a separate post


18 Apr

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Honestly, if quips make it as-is to live client, especially without an option to mute them separately, I'll definitely leave a negative review on steam. I love this game to death but HiRez needs a wake up call when it comes to stuff like this, cause it'll just keep getting worse (especially cause this is listed as a Pack 1).

I'm super glad that devs spent time working on this over new gods/items.

Combined with the fact the game has been borderline unplayable with the amount of trolls and a really poorly tested movement patch that is taking ages to revert, I can definitely see why both the player count and the ratings are bleeding.


17 Apr

Post

If you want to add a soundboard to the game for 20 dollars, sure. But audio in this game is essential, and having your enemy randomly drop a fart or a "sad party" in crucial moments will defeat the purpose of clear audio communication within the game.

I should not have to mute my teammate and enemy VGS/voice/whatever every game just to get rid of the fart.mp4, and there should absolutely be a volume slider for it.

External link →

16 Apr

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Personally this looks amazing, genuinely a massive improvement to what was already a cool card art

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Originally posted by Flaky_Net2051

I'm just suggesting a concept. I didn't say that I drew it myself or someone else drew it. So does it matter if it's AI or not, man?🙄

It does matter because it's against our subreddit rules to post AI generated trash one would call images.


15 Apr

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Team is aware of this issue and working to resolve as fast as we can!

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Removing because a google search for "smite 2 lightning symbol" reveals several reddit posts posted in the last month answering this exact topic.

Lightning bolts means the user's username is from Smite 1, a legacy name.

Name colors are 50 USD (or 75 USD if you want the animated version) lmao

Comment

Originally posted by BigRetroVideoGame

Hell yeah thank y'all for fixing the console issue any idea when console will be up and running again?

Console players should be able to log in now! Let me know if you're still having issues.

Comment

Originally posted by vermuth33

I really dislike quips, i'm completely fine with new optional content in the supporter store but please reconsider implementing these.
There's already enough weird noises going on with the global emotes and now there's going to be even more and without any visual indication of where they're coming from.
Sound is so important in this game to be able to tell when important things are happening and you're polluting an already crowded soundscape even further with these.

No you dont get it it's so funny when the enemy Bellona throws a fart sound because you stalled camps it really makes you feel like you're playing the battleground of the gods.

Seriously though my only hope is that they f*ck up the pricing of this the same way they did with name colors so I don't see anyone using them. I'm just so sick of the game I love being turned into the battleground of the kindergartners..