Smite

Smite Dev Tracker




04 Aug


03 Aug


02 Aug

Post
#MidSeason Announcements: In-Game Events and Sales:
  • There will be 2x Worshippers from August 6th throug...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/386360/announcements/detail/2978553513133848565]here[/url].

01 Aug

Comment

Originally posted by LittleIslander

Well, I'll just forward what Ajax said instead of playing telephone.

2 year old comments arent always the most accurate, we have done a lot of work in this regard and are now clearly re-releasing these skins at a specific pace.

That said, i think its still a bit unfair for players to just say - "thanks for this one, now do them all, right now"

Each one does have rigging and animation concerns. Loki has had ability reworks, Hels is a completely different Anim-set no current skin uses. Each one needs to be reconfigured in the engine and database, and priced in our live tools, marketing assets get made. There are extenuating circumstances to bringing these back. Its not like we just copy/paste them out of the recycle bin.

We will continue to keep making them as we can at a similar pace as we do now, as clearly a portion of our dedicated playerbase appreciates them


31 Jul


30 Jul

Comment

Originally posted by ViolletXIII

1 - % defense reduction (example: Void Shield).

2 - Flat defense reduction (example: Stone of Binding).

3 - % Penetration (example: Titans bane).

4 - Flat penetration (Example: Brawler's Beatstick).

EDIT: A little example:

If your target have 200 physical defense:

Void Shield (15% defense reduction) will reduce it to 170 physical defense.

Stone of Binding (+10 defense reduction) will reduce it to 160 physical defense.

Titans Bane (20% penetration) will bypass it to 128 physical defense.

Brawler's Beatstick (+15 penetration) will bypass it to 113 physical defense.

Yep, this is correct! You reduce it first; with % going first and then flat.

Then you calculate your penetration against that reduced amount, % going first and then flat.