This is awesome! You're very talented, I love how it turned out!
This is awesome! You're very talented, I love how it turned out!
This is epic!! Thanks for sharing!
What about Da Ji's 3 then? I've used that against nu wa and as she goes into her fog my ability activates, I teleport in place and it goes on cooldown doing nothing. Is that intended?
That's a trickier one we have discussed. I can bring it up for discussion again. She has warning FX associated with it that may prompt users to burn X tool to try to respond. On interrupt she would get to use it again now on a target who now lost that tool. Especially for something coming over a wall, imagine using Aegis as you know you are about to die to Da Ji (you wait til the last possible second) and it doesn't come, only to suddenly happen again 1s later. There is often a feedback issue due to the abilities function which prevents the person being affected from knowing why or why not an ability went off.
This argument can be expanded out to other abilities where we give the cooldown back but they often lack the hard warning FX and common situations that Da Ji creates. Its a situation where Hard Rules vs. Use Cases create some murky waters.
This is actually getting fixed next patch. She currently has a .2ish second warmup before she actually gains any of her benefits, but when interrupted it goes on cooldown.
We are changing it so that she gets her benefits during that .2s warmup. Should be more consistent in providing protections to Baba and prevent cases like this where it goes on cooldown without providing a benefit.
Cthulhu has awakened!
We know there's been a lot of discussion about Cthulhu and the validity of his inclusion in SMITE, specifically on this subreddit. This is all included in our Dev blog going live tomorrow, but we wanted to share our thoughts with you all a little bit early.
Read moreWe understand the community is mixed about the potential inclusion of Cthulhu in SMITE. Some of you have been very vocal in favor of the eldritch gods. Others have voiced concerns that Cthulhu represents a step too far, opening a door to some other fantastical, non-God characters.
We think Cthulhu fits SMITE in ways these other potential “Gods” do not. Cthulhu is, in his lore, a supernatural being of immense power. He is the high priest of a pantheon of cosmic deities whose presence alone is enough to render a human completely insane -- the sort of character at home on the Battleground of the Gods, and arguably the best-known godly figure who is not currently in SMITE.
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