Smite

Smite Dev Tracker




24 Aug


23 Aug


22 Aug


21 Aug


20 Aug

Comment

Originally posted by TitanCupcake

Tiltify link: https://tiltify.com/@cupcake/sprinkle-of-hope-2022

Stream starts at 11am ET at twitch.tv/HiRezCupcake

This is an event I host each year on the anniversary of my dad's passing. We've raised over $11,000 over the past 3 events, and I'm hoping to raise another $5,000 for 1UpOnCancer. Hope you can join!

We have code giveaways, donation incentives (if you still have a cupcake painting from previous years, I love you and hope you get another one this year), and will be playing viewer games! ALSO - ThatRugGuy has sponsored the event and is throwing in a custom 2x2 rug for the highest donor!! We'll have streamers going live throughout the weekend promoting, so check the schedule to see who's up next!

Shout out to BOOM for calling out the event in his most recent video!
Shout out to Neveah for participating in the event again this year!
Shout out to ThatRugGuy for the incredible prize!

See y'all soon! <3

Comment

Tiltify link: https://tiltify.com/@cupcake/sprinkle-of-hope-2022

Stream starts at 11am ET at twitch.tv/HiRezCupcake

This is an event I host each year on the anniversary of my dad's passing. We've raised over $11,000 over the past 3 events, and I'm hoping to raise another $5,000 for 1UpOnCancer. Hope you can join!


19 Aug

Comment

Originally posted by SuckYoMa

Design Director ≠ Lead Game Designer

A design director is in charge of effective communication, problem solving, innovation, and integrity between the designers and their consumers.

A lead game designer is the figurehead of making sure the game is stable, balanced, looks good, and overall fun to play.

Clumzy didn’t take Ajax’s job. They’re two separate positions.

this isnt exactly correct about our specific job descriptions, but you've got the right idea overall haha!

Comment

Not quitting or leaving! Just very proud of Clumzy's work and making sure his title and compensation match his responsibility and skill!

I am still the Design Director on SMITE and will be doing a lot of the same things as always.

Clumzy will now manage his own team of designers, mostly focusing on balance, gods, and other in-game designs. Clumzy will still report to me.

So: the Lead Game Designer (Clumzy), Lead UI Designer, Systems Designers, and Event Designers will be who report to me.

I understand how this is confusing as people often misinterpret my job title in the first place, and SMITE Design has never had this structure before.

Over time my promotions have led me to spend more time working on different problems with more teams, and that gives me less time to work with all of our designers individually. Clumzy has stepped up and been a mentor and feedback source for those designers, so this promotion is quite fitting for him and wor...

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