Don’t get me wrong, this is 100% a rant post and I kinda understood that this was a casual-focused patch from the get-go. Just extremely frustrating from a competitive point of view to hear somebody on the design team seem to misunderstand what warriors physically need to do to stay relevant.
Not saying that there’s any clear-cut solutions or that I don’t understand what you guys are trying to do on the design team, I really respect what you guys do and like I said before I was enjoying the new patch even with its issues, it’s entirely just that hearing that on the podcast really threw me for a loop and made me extremely concerned that rather than an oversight it was an intentional decision to force a change in solo’s identity
Aggro is not misunderstanding warriors. He is just questioning the class/role and discussing if there are any other possibilities.
I think we can both agree that in the infinite possibility world of game development - surely there are other ways that warrior or solo might be played, right? And by played i mean - viable and impactful.
Those ways might be too much change, or not enjoyable to current solo/warrior mains, or too hard to achieve via dev resources - but they surely exist right? All he was saying is that he wants to stay open minded and see if any of those options exist.
You are exactly the type of player he is asking to give it a chance. Try some new things. See what we can learn together.
Its clear that a lot of people have no interest in that, though. And Thats ok. Im not here to validate your concerns about a designers comments - but I am here to reassure all SMITE players on how we plan to handle the entire situation with Solo Laners a...
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