Starbase

Starbase Dev Tracker




22 Jun


16 Jun

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    PipFB on News - Thread - Direct

A new Starbase video has just been released!

A new Starbase video has just been released! As ...

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PC Beta Update (15.06.2020)

Greetings warriors! A new patch update for the Boreal Blade PC Beta is out now on Steam! This update gives beta players access to all maps and unlockables available in the game.


Patch notes:

  • Fixed bleed damage not being tracked
  • Skins and other unlockables can be obtained
  • Healing no longer gives score
  • Game’s name changed to Boreal Blade
  • Teammate parries no longer grant berserk
  • Fixed an issue with player name and health bar location not updat...
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Week 24 (June 8th – 12th)

Hello everyone! Here are the progress notes of Week 24, hope you enjoy!


Design

Features

  • Weapon properties were tested to see which ones aren’t currently used
  • Grabbing tool carry limit bugs have been tested in various situations, these issues have been fixed
  • Configurations to make Assembly Job terminals look identical with Mining Job terminals and the new instruction terminal have been started
  • Building Tool has been tested...
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10 Jun


09 Jun

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Week 23 (June 1st – 5th)

Hello everyone! Here are the progress notes of Week 23, hope you enjoy!


Design

Features

  • Re-design for the Mining Backpack has been made, there is now more slots for items
  • Ore mass and carry limits have been tested in the Mining Job for possible issues
  • New instructions have been added to all Assembly Job workstations
  • Economy and terminals have been added to the new infantry arena
  • Fixes and configurations to the eco...
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08 Jun


02 Jun

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Week 22 (May 25th – 29th)

Hello everyone! Here are the progress notes of Week 22, hope you enjoy!


Design

Features...

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01 Jun


29 May


26 May

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Week 21 (May 18th – 22nd)

Hello everyone! Here are the progress notes of Week 21, hope you enjoy!


Design

Features

  • New instruction terminals added to all Mining Job workstations
    • Issue with the screens being destructible by players was fixed, now all screens are static and indestructible
  • Ship blueprint feature for fixing ships on the go is under design
  • Economy design: plans for in-depth material value overhaul is being worked on
  • E...
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20 May

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Global Accessibility Awareness Day (GAAD) is on the 21st of May and we want to join others in celebrating it! What better way than by finding out how we could make our games better in terms of accessibility? And who can better tell us than you, our players?


Accessibility is sometimes harped on about as trying to make games too easy, but we don’t agree. While the point of our games is to challenge our players, they should challenge our players in ways that we intend them to. So if you love the puzzles in Trine, but just can’t see some of the important ...

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Post
    PipFB on News - Thread - Direct

A new Starbase video has just been released!

This video is a showcase of the beautiful soundtrack of the game, composed by Marcus Warner and Sauli Lehtinen. In the video you can also hear which o...

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19 May

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Week 20 (May 11th – 15th)

Hello everyone! Here are the progress notes of Week 20, hope you enjoy!


Design

Features

  • Mining job rewards have been increased by 50%, also outer materials will get higher rewards from the Collecting Area and inner materials will get higher rewards from the small Collector
  • The mining job collectors effective area has been increased: ore nuggets are now collected more efficiently from the workstation area
  • Spawn area markings added to...
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