9 months ago - AndrewT - Direct link
No obvious cause of that problem in there. The Exceptions logs call out the physical file system though; my guess is the crashes are happening while trying to write out a save file or a log update.

What antivirus app do you use? Make sure stellaris.exe is in all its exceptions lists.

And, when did this first happen?


DXDIAG is a program you run from the Windows search box on the task bar. After running it will open a window and start collecting info with a progress bar in the lower-left corner. When it completes click the 'save all information' button and save it to a file then attach that file here.  
9 months ago - AndrewT - Direct link
We see some AppHang events in Stellaris in that file, plus two unrelated crashes in it too. Not good!

My best guess is there is a Windows, driver or hardware issue here, which either has been tripped off by recent Stellaris updates OR happened between when you first played this game and it was okay, and first had this problem. Did you have BD back then when it worked okay too?

If you have any overclocking enabled, disable it for diagnostic purposes.

Try this Windows repair tool

Use the System File Checker tool to repair missing or corrupted system files - Microsoft Support

Describes how to use the System File Checker tool to troubleshoot missing or corrupted system files in Windows 8.1, Windows 8, Windows 7 or Windows Vista. support.microsoft.com support.microsoft.com

Please report the temperatures of your CPU and video (GPU)
1/ before starting the game up and
2/ after say 10 minutes' play.
If your PC's vendor has given you no way of reading temperatures, install
SPEEDFAN http://www.almico.com/sfdownload.php  
9 months ago - AndrewT - Direct link
Rondaria said: a common bug of the processor 13th Gen Intel Core i9-13900K 3.00 GHz
Do you have any links on that on, say, the Intel support site? Thanks!  
9 months ago - AndrewT - Direct link
That doesn't sound like Intel have taken the issue onboard ... !  
4 months ago - AndrewT - Direct link
cisilan said: I've been going pretty hard on my game for the NoticeMe jam, but all morning I've been running into an issue where the game will crash with no error message, either in popup or in the console. It happens under circumstances that are chaotic and I can't easily replicate it, or even identify the exact circumstances under which it happens, so I'm having a hard time debugging it - so far the best I can figure out is something's happening after the first step event but before the draw event, and certain instances being present seem to make it more likely to happen. I'm not asking for help finding the bug, as this is a very complex project with messy jam code, but if anyone can chip in with things they know will force a crash without an error message, it could really help me narrow things down. I'm slowly getting there putting show_debug_message() everywhere, but I'd like to get this solved ASAP. Thanks!
Please make your own thread in future, thanks - your issue is clearly unrelated to the OP's.

I've never heard of the NoticeMe Jam, but from what you say your game is extensively modded. If so please post in User Mods here, with any files or logs that might help them help you. Thanks.