Vanguard machine lab just says "Decreased from 100/50" but it doesn't say what it was decreased to
Vanguard machine lab just says "Decreased from 100/50" but it doesn't say what it was decreased to
Yeah, this should read “Machine Lab cost decreased from 100/100 to 100/50.” The update takes a few minutes to publish.
Performance-related Change
Maximum Supply cap in Co-op for all factions has decreased from 300 to 200. We are exploring the impact of this change in addition to the technical work we are doing to address overall performance.
I thought performance issues occur even under 200 supplies?
This is just one change we’re making alongside all the other work going into improving performance.
Smart Attack
- New option added to reduce the need to choose between move orders and attack orders.
Uhh what exactly does this mean?
It means you will be able to attack move and move with just the mouse vs having to choose just one, for easier one-handed play.
Fantastic Update! Really looking forward to the new hero.
For those of you who enjoy the customization options presented by our more advanced progression Gear system, check out some of the fun unlockables Kastiel can offer. (Did you know that unlocked Gear can be used by your other Heroes as well?):
Mass Production: Mech units cost 30% less, Bio units cost 10% more. Units with both tags split the difference.
Maximum Control: After capturing a Creep camp, spawn starting units for all allies.
Resilient Defenses: All units gain +25% Health and cost +1 Supply
When we increase the level cap for Heroes, all Heroes including Kastiel will be able to unlock even more Gear options for this system. We hope Celestial players enjoy what Kastiel brings to the battlefield!
u/FGS_Gerald can you clarify a couple things?
1. Which of these Gear are Celestial only, and Which are for ANY hero?
- Which of these go in the level 11 gear slot (which I'm calling "Primary" Gear until I hear another name for it) and which of these are secondary gear (the level 13 gear slot).
(I believe this to be the case, but please note that I’m not a designer and details may have changed.)
Mass Production is open to any Hero and I believe is placed in the level 11 “Socket 1” slot. Maximum Control and Resilient Defenses are Celestial only. I’m not sure, but I believe those are options for the second socket.
u/FGS_Gerald One small piece of feedback I want to give you guys here:
When you write patch notes like this, I would make a point of making the release date more visible. Like, in the first paragraph of text, it should say something like "This update arrives this Thursday, September 19th!"
I just read through these notes, and I was confused about whether the patch is already out. I actually just logged into game to play it, and then found out it's not actually out yet. The way this post is written makes it sound like it's out now, and it doesn't seem to mention the release date anywhere.
Not a big deal, but it's something I would try to catch next time.
Appreciate the feedback! We originally planned to release 0.1.0 this Tuesday, but we decided to push our update back a few days to give the devs additional time to squash a few critical bugs.
We originally didn’t have a date in the blog as it was a moving target, but I agree that we should have put it back in once we knew that we were ready to go for the 19th.
Thanks for calling this out.