How do you plan to avoid the deathballs?
As many of us hail from SC2, deathballs are a constant topic in our minds. First, to preface this topic, we aim to at least rival the crisp pathfinding found in SC2 that allows players to engage in the game with minimal frustration. That being said, we recognize that this style of pathfinding does encourage deathballs, so from this starting point, it’s all about finding strategies to mitigate these deathballs. Without going too much in-depth into each of the options, here are just some things we’re looking at:
- Designing units with “does this deathball” as one of the items on our mental checklist
- Relatively higher unit radii to reduce DPS density
- Reining in unit range to reduce DPS density
- Lowering the power level/providing strong counters to air units to reduce DPS density
- Territory-control focused units and structures
- Territory-control abilities
- Units that can be very effective when pulled apart from the deathball...