TOPIC: QoL
Q: Can you keep Geo TB to 36 hours because its taking a long time to get everyone to platoon and do the combats. 36 hours gives us more leeway and it is not so rushed. ?
[list]
[*] A:
CG_Tophat - Sure. We originally wanted to move it to the 24 hour rotation, but we've really only heard positive reaction to the longer phase. For the moment our plan is to keep it as is. Over time as Geonosis becomes more trivialized we will probably take another look at the length of phases at that time.
[/list]
Q: Will we ever see the ability for ranks #1-4 to see back to rank #5 in the arenas?
[list]
[*] A:
CG_Erik - Interesting question. We'll talk with the team about whether making more of the arena leaderboard makes sense.
[/list]
Q: As a quality of life option, can you add an option to make notes on specific nodes/characters similar to TW notes by guild leaders. It would be nice to be able to put some reminders in game on favorite nodes or character specific notes to remind us of progress, etc.?
[list]
[*] A:
CG_Erik - We can certainly look into this along with other QOL items around TW communications.
[/list]
Q: Can we get some sort of numerical counter, like Ferocity, for other characters that have stacking abilities? Ie, Ventress or Tarkin for example?
[list]
[*] A:
CG_SvenGG - This is a great idea. The UI changes we made should support this type of quality of life improvement. We'll get something together to make sure UI and game design cover the necessary changes and get that scheduled!
[/list]
Q: On characters/squad arena teams preview page instead of the level of the given character you should be indicate the speed of the character. Among gear, zeta and relic status speed is the most important attribute. It would be a very useful QoL development?
[list]
[*] A:
CG_SvenGG - This screen is a great candidate for a little TLC because it's one that players interact with repeatedly. An ability to cycle between visible stats like a treadmill does could work well in conjunction with some other supporting information. Great idea - we'll explore it!
[/list]
Q: Would you consider adding some Wampas to a reliable place where it's possible to find and kill them? It's almost impossible to finish the Boba Fett quest now with the Geonosis TB.
[list]
[*] A:
CG_Tophat - This is a low priority for us, not something I think we're going to pick up any time soon.
[/list]
Q: Why is there no review period for Territory Battles, like there is for Territory Wars and Grand Arena Championships? A review period would be very helpful to guild leadership and extremely welcome
[list]
[*] A:
CG_Tophat - The simple answer is we didn't build one. We built Territory Battles first. We learned alot building TB and as we built TW and GAC we realized that more people would want to review combat results in TW and GAC. As we built those systems we made sure to include a review. Only recently (last six months) have we gotten what I would call a significant number of requests for it. It's on our backlog of things to get to, but it's not currently being worked on.
[/list]
Q: Are there any plans to allow us to run both versions of the Territory Battles at the same time, Hoth and Geonosis?It's one of my favorite game modes and now that my guild has switched to Hoth, I don't get to play that one anymore and others in the guild don't have the ability to get shards for IPD.
[list]
[*] A:
CG_Tophat - No plans at this time. When we first released it, we articulated
some reasons why that was the case.
[/list]
Q: Currently the only way to see in-game how many of certain items we have is to search through characters if one of them happens to have the searched item, which takes large amount of time. Any chance we could get an item inventory, so we could check in no time what we have and what we possibly still need to farm when needed? Would help planning long ahead gear-level wise?
[list]
[*] A:
CG_Erik - I know this is something @CG_SvenGG cares a lot about and has been exploring. @CG_SvenGG, any further thoughts?
[*] A:
CG_SvenGG - I'm glad to hear there's interest in this! I'm a big believer in this and am working on a design for an item inventory which would include a number of quality of life improvements around gear in particular.
[/list]
Q: Is it possible to get a 600s counter on the main screen so we don't have to rely on constant badgering from our guild bosses?
Q: Will officers get the ability to see who has not completed combat missions and in which territory? Hunting down who is actually missing CMs is extremely difficult.
[list]
[*] A:
CG_Erik - We'll consider these for an upcoming QOL update.
[/list]
Q: Could we get a QoL update that puts the ship energy and all energy to be displayed on the main page?
[list]
[*] A:
CG_Erik - There's a lot to consider from a UI standpoint (primarily how do we handle all the different screen sizes and aspect rations) that makes this more complicated than it might seem. Without an overhaul of that UI, we'll likely stick with the display of energy in context.
[/list]
Q: Is there any way you could allow officers to prohibit the deployment to 1 or 2 platoons only in Territory Battles?
[list]
[*] A:
CG_Erik - We can look into this along with other officer controls for Territory Battles.
[/list]
Q: Since the introduction of Mods 2.0, I've regularly been at the mod inventory cap and managing / making room for new mods has become a really time consuming part of the game - is there any chance you could increase the inventory cap?
[list]
[*] A:
CG_Erik - There are technical constraints that block us from increasing this. Related, we're looking into different ways to make selling mods easier.
[/list]
Q: Can we please get some ability to control what of our squad/ship improvement activity gets sent in chat? I don't want my guild mates chiding me (or booting me) for dropping that guilty pleasure Zeta on my favorite toon just because it's not the current meta.
[list]
[*] A:
CG_Erik - I'll add this to the list of QOL items to look into. Those items are meant to be a celebration of meaningful progress and not fodder for embarrassment or disruption.
[/list]
Q: Can we get a replay function in the game? Specifically to see what was used against us? Like the ability to find what the opponent tried to beat my team with in arena, territory wars or grand arena. It would be super helpful, specially when trying to find cheaters, but I would like to know what my opponent uses to beat my defenses in one try.
[list]
[*] A:
CG_Vyeking - This is a very important feature for us and is an important part of the future of SWGoH. While we aren't ready to talk about where we are in the process, we can say we will spend considerable time this year and next working toward a battle replay feature.
[/list]
Q: Would it be possible to sell unwanted mods right from the inbox?
[list]
[*] A:
CG_SvenGG - This actually makes me think of something I'd like to take as a part of a Quality of Life update. Either an automatic system or one players can control to automatically sell mods below a certain quality before they even hit the inbox.
[/list]