over 1 year ago - CommunityTeam - Direct link

Hello everyone, 

If you missed the 7.3 Game Update stream, the recap has been published here

As a reminder, players can expect 7.3 content to be available on the Public Test Server in the coming days. We'll announce when the test server is live on social channels and our forums. 

Thanks!

over 1 year ago - EricMusco - Direct link

Hey folks,

Coming off of the stream I wanted to make sure to hit a couple of the questions we didn't get to.

Where is Master Mode R4? 

In short, MM R4 is not on our roadmap.

The priorities for our encounters team right now is focused on making more impactful, engaging bosses in story content, delivering Flashpoints in all modes with modern boss mechanics, and making additional challenging 8-player encounters.

Now, all of that said. I want to express that we very much understand how critical aspirational endgame group content is. Whether that is delivered through MM Flashpoints, World and Lair bosses, or even Ops. It is still something we will prioritize as a part of our roadmap going forward.

Any follow-up from the Shae Vizla PTS?
Again, thank you all for your participation and feedback! We have a lot of data and commentary to chew on before making a decision on what comes next for a possible APAC or fresh start server. That said, Shae Vizla was also another scale test for us having our servers "in the cloud" and so this test also helps drive us towards the goal of getting our service and our servers all onto AWS.

Nothing specific to announce on timing or specifics, but know there is a lot happening behind the scenes still on these efforts. We'll communicate more when we can.

Thanks all.

-eric

over 1 year ago - JackieKo - Direct link

Hi everyone,

I posted this response in a thread that popped up in the Off Topic sub-forum. Since dev posts in that forum aren't picked up in the Dev Tracker, I am reposting here as it is relevant the livestream. 

Original thread.

Response to thread. 

Wanted to address the conversations surrounding the moderation of the chat during the livestream. There were some accounts that were timed out and other accounts that were banned. We took some time to go through the conversations that were popping up and connected with all the teams that were supporting the stream in a post mortem. In short, several accounts were actioned against due to an over abundance of spam and/or posting messages that were not encouraging healthy discussion in the chat.

As there was a lot of spam that was being generated in chat, it is possible that some accounts were caught up in the timing out/banning actions that did not warrant said action. Of course, the time outs have already expired, however, the team will be going through the chat history and lifting bans on accounts that were only spamming. Note that we will not lift the ban on some accounts due to the nature of what was posted.

Please understand that chat mods will delete spam comments, especially if they are being posted multiple times or copied and pasted over a short period of time. I appreciate those who messaged me constructive feedback about the stream, so we can take steps to make the next one even better.

Thank you