Teamfight Tactics

Teamfight Tactics Dev Tracker




06 Feb

Comment

Originally posted by [deleted]

[deleted]

It is random. Small selection of registered Android players today, with more getting gradually added over time (want to make sure things are stable before going wide).

Comment

Originally posted by JustTellMeULoveMe

What about Set 3?

The next set is also going out in March at the same time as mobile gets its full launch


15 Jan

Comment

Originally posted by [deleted]

hello i like your video game

Hi, it makes me happy to hear that :)

Comment

If you earned everything from this point on you'd get around 9000 more points. The last reward is at 16000, so you'd have a bit of time to spare even.


13 Jan

Comment

Originally posted by CookieMisha

Wasn't the emote enough? /s

Yeah honestly where are the rewards for set1

Not forgotten about. Plan is to talk about ranked rewards, both for the initial set and going forwards later this set.


18 Dec

Comment

Originally posted by Tobbes77

not yet right?

It lives!

Comment

Around noon PST (SoonTM) B-side notes are few and far between but they are a little strange on our end as they're basically just a large micropatch. The client won't tell you that it's updating or updated. We'll message it out when it goes live.


11 Dec

Comment

Originally posted by gkngngr

is this just a visual change or will the functions of D and F buttons will change too ?

I didn't care too much initially since I use the keyboard however if that is the case, it is important.

Visual only, D and F keys should remain as they are now.

Comment

Originally posted by Riot_Mort

This is 100% correct

It's so accurate that I'm wondering if it's your burner account.


15 Nov

Comment

Originally posted by dirtypuerhiding

Lucian and Senna, you heard it here first

Piggybacking on top comment - I got my dates wrong here, forgot that 9.23 was a 3 week patch instead of a two week one. New units should be on PBE around the 25th of November instead as a result, apologies for getting that wrong.


12 Nov

Comment

Yep, our goal is to have a main set that's always available in normals/ranked with older sets brought back temporarily at times. Not sure on exact format for that yet (a weekend tournament? a 2 week mini ranked season? etc). Also not sure when we'll start doing so. Definitely want to give people the chance to replay older sets though.


08 Nov

Comment

Originally posted by paranormal_penguin

Any hope of seeing Illaoi in a future set, or perhaps an addition to this one? She's my favorite SR champion and she seems like she'd have a lot of potential in TFT!

I expect we'll see her at some point, not sure when yet though

Comment

Originally posted by xLifeTime

Thanks for the ama.

When I have a Jax on a mountain field (+30hp each turn). Then upgrade it to a 2* Jax. Will the Jax keep the +30hp he got the past turn/turns ?

He will yes.

Comment

Originally posted by silentkarma

Are the numbers of players still strong? When tft came out twitch had over 100k viewers, now it’s less than 15k. Could this lead to Riot dropping the game in the future like URF?

We'll be in it for the long term. Playerbase numbers do fluctuate, especially when there hasn't been new content for a bit. As Jag mentions even towards the end of Set 1 they were still in a good spot though and Twitch isn't very reflective of playerbase size. The addition of the mobile client next year is also expected to increase the playerbase significantly.

Comment

Originally posted by RiotWittrock

We tested Bard casting Tempered Fate, but didn't like how he fit into the Trait structure (and his spell needed work).

Second time we tried out Bard with his R as well - he was a champ in the original prototype set we build before set 1 for a while. That set had similar traits to set 1, though meaningfully different content (e.g. Illaoi as a low cost Pirate Brawler).


05 Nov

Comment

Originally posted by AfrostLord

What about the mage cap?

Yeah, my bad here, I forgot we'd swapped Rod of Mages out :(

Comment

Originally posted by Logorythmic

After doing absolutely no research on his comment, my best guess is that this was at a time in development when the mage item would build out of the Needlessly Large Rod before they decided to switch it to the Tear

Yep

Comment

Originally posted by Anthan

It changes them into... Mountain!

Uh, sure, nailed it.

Comment

Definitely good call to send in that ticket. I also use the Blitz App and just confirmed that it's all good on our end.

Comment

Originally posted by TriAsian

I see a RoA on Malphite. New items perhaps

That's a Rod of Mages, not a Rod of Ages. I'll give you one guess what it does to the unit it's put on!

Edit: Apologies folks, I'd forgotten we'd swapped Rod of Mages out as the Mage spatula item :(