I'm very nervous about balance changes in this set. game seems so good right now so i hope they only buff some of the low-performing augments and wait for more information.
I'm very nervous about balance changes in this set. game seems so good right now so i hope they only buff some of the low-performing augments and wait for more information.
So are we--- which is why we're being careful. Gizmos & Gadgets has released to a fairly balanced state, so instead of doing a mid-week patch (which is traditional after a set's release), our devs have taken more time with patch 11.23 to ensure the changes have a positive impact.
Edit: 11.23 notes go live Tuesday the 16th, with the patch going live the day after.
The only thing about this is the TFT team is way to small and have a big backlog of suggested updates. By small i mean the whole TFT team is only 12 people. Mobile is still a big priority for them as this where the new players are coming from.
Amazing idea and hopefully some time could be dedicated to it.
TFT UX lead here! The *design team* (most of whom work on sets) was around 12 (now it's about 14), but there's a lot more people on TFT. We have many more artists, engineers, QA, and production staff.
Nice try Rito