I hate to say it, but I'm just not, and I think that's largely due to the way temtem evolve. There's a lot of issues with the game right now, and a lot of people are upset about "endgame" and "economy", which is fine, because it's in a bad state, but remember we don't have an endgame or economy yet, the devs are focusing on finishing the story. But if the standard story gameplay is a turn off, I think we have a big problem.
I'm just not looking forward to stepping into the first tall grass, catching a level 50 sparzy and finding out I need to level him 20 times to evolve him. Now I guess I'll go back and breed him once, then grind for 10 hours to get him to a reasonable level to find the next tem in the tall grass...
Part of the fun of creature collection games (the majority of it?) is finding new creatures to collect, but knowing that I really shouldn't be using the ones I catch even for story content is a huge downer that makes everything feel like a chore. Sure, ones I find won't have egg moves, their SVs are probably bad, and I'm going to mess up their TVs by using them out the gate, and I can deal with all that. But never evolving? That I can't swallow (and with the difficulty of the game attempting to play through Kisiwa with a Goti is probably not realistic).
I understand wanting to be different than Pokemon, but this really feels like a huge step back. Just make them evolve at a specific level. All through Kisiwa I didn't use a single new tem until I'd already beaten it. I really don't want to do another island like that.
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