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Back on our campaign, we talked a bit about Temtem breeding. Since then, there's been a lot of doubts around this topic (especially with the genetic degradation we talked about) so we want to talk in-depth about it in this update.
Have in mind that everything specified here can be changed at any time. As with every feature, we introduce we'll be looking at player feedback to improve it.
Our main goal with Breeding in Temtem is to make the process more streamlined and more obvious for the players giving you the full information about what's going to happen and what are the possibilities. Also, we're trying to keep it challenging enough to avoid getting the market filled with infinite perfectly breed Temtem.
What is breeding
Breeding is the process used to create new Temtem from Eggs.
If two Temtem are compatible, putting them together in the Breeding Center will create a new Egg. Eggs will eventually hatch into a new Temtem and they will be able to inherit some characteristics from their parents.
As you know, each Temtem has a defined gender (male/female). In order for breeding to work, both Temtem must have different gender.
Compatible Temtem
Instead of having egg groups, Temtem species will be able to breed as long as they share its typing (Fire, Nature, Electric, Crystal...). Breeding won't be possible between species that don't share any types.
If a Temtem has two types, it will be compatible with other species from any of those two types. E.g., a Fire/Earth Temtem will be able to breed with any Fire Temtem or any Earth Temtem.
Fertility
Previously known as genetic degradation.
Breeding Temtem in captivity will generate stress for the participants during the process. This stress is reflected in the fertility value of each Temtem.
The fertility value is used to avoid over-exploitation of perfectly breed Temtem. Each captured Temtem will begin with a fertility value predetermined by how good (genetically speaking - each SV over 40 will reduce the fertility) they are.
The current in-game graphic supports fertility values up to 26 but the current maximum fertility is 7. We will update the graphic with the new max when we're happy with the number.
Each time a Temtem is used to breed an egg, they will permanently lose a fertility point. Additionally, the produced egg will inherit the fertility value from their parents (the lower value between the father fertility and the mother fertility). This way, fertility degradation will be pyramidal.
E.g., male Temtem with fertility value 14 breeds with a female Temtem with fertility value 20. The male will end up with fertility value 13, the female with fertility value 19 and the generated egg will have a fertility value of 13.
Once a Temtem reaches zero points in its fertility marker they can no longer be able to breed. Fertility will not be regained naturally in any way.
Getting eggs
Once both Temtem are deposited on the Breeding Center, the process of generating the egg will begin. The Breeding Center will be able to hold two different couples per player at the same time.
A new egg will be generated in 40 (real-time) minutes after the couple is deposited. If both deposited Temtem are part of the same evolutionary line, the time will be reduced to 25 minutes.
When the time is up, players will be able to get back a couple of Temtem and the generated egg. The egg will hold a level 1 Temtem and the species will be the first form of the mother's evolutionary line.
Hatching eggs
The time required to hatch an egg can range between 5 to 40 minutes, it will be related to the capture rate of that Temtem species. Time will only pass as long as the Temtem is equipped in the player Squad but player's don't need to move in order for the egg to hatch.
Inheriting techniques
The newborn Temtem can inherit some techniques from its parents. Each Temtem species have configured a set of egg techniques, if any of the parents have any of these egg techniques, the techniques will be learned by the newborn Temtem.
This will allow Temtem to learn techniques they aren't able to learn under regular circumstances and even access to techniques from types they aren't part of.
Inheriting stats
The child can also inherit the SV values from their parents. For each different stat, the child has a 50% chance of getting the average value from their parents SV value for that stat, 25% chance of getting the value from the father and 25% chance of getting the value from the mother.
There will be several gear items that will further help players with the process, forcing a certain stat from a certain parent to be inherited.
Inheriting traits
Traits will not be inherited, and will be randomly selected for the new Temtem. But there will be a certain gear item that will allow to ensure inheriting a trait from one of the fathers.
Inheriting Luma coloring
Every new breed Temtem can be born with Luma coloring using the same chances as when finding an untamed one.
As an added bonus if one of the parents is also Luma, the child will have ten times more chances to be Luma. If both parents are Luma, the child will have a hundred times more chances to be Luma.
Have in mind that everything specified here can be changed at any time. As with every feature, we introduce we'll be looking at player feedback to improve it.
Our main goal with Breeding in Temtem is to make the process more streamlined and more obvious for the players giving you the full information about what's going to happen and what are the possibilities. Also, we're trying to keep it challenging enough to avoid getting the market filled with infinite perfectly breed Temtem.
What is breeding
Breeding is the process used to create new Temtem from Eggs.
If two Temtem are compatible, putting them together in the Breeding Center will create a new Egg. Eggs will eventually hatch into a new Temtem and they will be able to inherit some characteristics from their parents.
As you know, each Temtem has a defined gender (male/female). In order for breeding to work, both Temtem must have different gender.
Compatible Temtem
Instead of having egg groups, Temtem species will be able to breed as long as they share its typing (Fire, Nature, Electric, Crystal...). Breeding won't be possible between species that don't share any types.
If a Temtem has two types, it will be compatible with other species from any of those two types. E.g., a Fire/Earth Temtem will be able to breed with any Fire Temtem or any Earth Temtem.
Fertility
Previously known as genetic degradation.
Breeding Temtem in captivity will generate stress for the participants during the process. This stress is reflected in the fertility value of each Temtem.
The fertility value is used to avoid over-exploitation of perfectly breed Temtem. Each captured Temtem will begin with a fertility value predetermined by how good (genetically speaking - each SV over 40 will reduce the fertility) they are.
The current in-game graphic supports fertility values up to 26 but the current maximum fertility is 7. We will update the graphic with the new max when we're happy with the number.
Each time a Temtem is used to breed an egg, they will permanently lose a fertility point. Additionally, the produced egg will inherit the fertility value from their parents (the lower value between the father fertility and the mother fertility). This way, fertility degradation will be pyramidal.
E.g., male Temtem with fertility value 14 breeds with a female Temtem with fertility value 20. The male will end up with fertility value 13, the female with fertility value 19 and the generated egg will have a fertility value of 13.
Once a Temtem reaches zero points in its fertility marker they can no longer be able to breed. Fertility will not be regained naturally in any way.
Getting eggs
Once both Temtem are deposited on the Breeding Center, the process of generating the egg will begin. The Breeding Center will be able to hold two different couples per player at the same time.
A new egg will be generated in 40 (real-time) minutes after the couple is deposited. If both deposited Temtem are part of the same evolutionary line, the time will be reduced to 25 minutes.
When the time is up, players will be able to get back a couple of Temtem and the generated egg. The egg will hold a level 1 Temtem and the species will be the first form of the mother's evolutionary line.
Hatching eggs
The time required to hatch an egg can range between 5 to 40 minutes, it will be related to the capture rate of that Temtem species. Time will only pass as long as the Temtem is equipped in the player Squad but player's don't need to move in order for the egg to hatch.
Inheriting techniques
The newborn Temtem can inherit some techniques from its parents. Each Temtem species have configured a set of egg techniques, if any of the parents have any of these egg techniques, the techniques will be learned by the newborn Temtem.
This will allow Temtem to learn techniques they aren't able to learn under regular circumstances and even access to techniques from types they aren't part of.
Inheriting stats
The child can also inherit the SV values from their parents. For each different stat, the child has a 50% chance of getting the average value from their parents SV value for that stat, 25% chance of getting the value from the father and 25% chance of getting the value from the mother.
There will be several gear items that will further help players with the process, forcing a certain stat from a certain parent to be inherited.
Inheriting traits
Traits will not be inherited, and will be randomly selected for the new Temtem. But there will be a certain gear item that will allow to ensure inheriting a trait from one of the fathers.
Inheriting Luma coloring
Every new breed Temtem can be born with Luma coloring using the same chances as when finding an untamed one.
As an added bonus if one of the parents is also Luma, the child will have ten times more chances to be Luma. If both parents are Luma, the child will have a hundred times more chances to be Luma.