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I've been keeping my eye on Temtem for a very long time, I made a post here 4 months ago to check if it was worth getting but the Switch version was reported to be pretty bad. I've noticed there's been several updates since then and people are still talking about it being unstable (and when they fix one thing, they break another).

Is this something that's going to be a constant? Switch is the only viable option for me (my laptop is a literal potato and I'm lucky to run Sims) and whilst I can see it cheaper used for about £20 I don't know at this point if it'll ever be worth it.

If it's just about Pokemon Violet levels of performance I can tolerate it, but I've never had crashes with that game and I heard it took several updates to lower the number of crashes for this game (and instead the framerate took a hit)

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over 1 year ago - /u/xYaW - Direct link

We're actively working on improving the game on Switch (we've been doing so ever since the release and keep working on it still), so you can still expect some improvements.

However, the Switch is very limited (specially with Unity as a middleware) so if expect a comparable experience as with the PC or one of the bigger consoles, it's not gonna happen.

The current version has reduced a lot the crashes. They still happen from time to time but it's something we're actively trying to improve. The good thing in Temtem is that crashes don't make you lose anything (other than the loading times), since you reconnect right where you were.

In terms of FPS I think it works pretty well overall, we're happy on that front. The main problem is memory issues and that leads to longer loading times (which will always happen) and crashes from time to time if the memory consumption gets big enough.