over 2 years
ago -
Lucía Prieto
-
Direct link
Temtem
- #036 – Nidrasil
- Depress has been removed from its move pool.
Techniques
- Soil Steam
- STA cost increased from
21⇒ 25.
- STA cost increased from
- Toxic Ink
- Damage reduced from
80⇒ 65. - Toxic Ink has always been an emblematic Technique for Toxic type teams. By reducing its damage we believe it’ll still be a powerful Tech due to the Poison ticks it applies, but this might open the door to new Techs and strategies being employed by Toxic teams.
- Damage reduced from
- Leech
- Healing reduced from
30%⇒ 25%. - Damage reduced from
30%⇒ 25%.
- Healing reduced from
- Leech (Synergy)
- STA cost increased from
17⇒ 20.
- STA cost increased from
- Perfect Jab
- STA cost increased from
19⇒ 23. - Perfect Jab is going to continue being a very useful Technique against teams on the defensive side, but we’ve upped the STA cost to reduce its oppressiveness in these match-ups.
- STA cost increased from
- Humiliating Slap
- Damage increased from
80⇒ 90. - DEF Stages decrease reduced from
2⇒ 1. - Like Perfect Jab, this Tech is very effective against defensive teams, as well as a working counterpart to defense buffs. Since it’s a Neutral Tech with a lot of distribution in the game, we’re focusing on lowering the impact in the buff department and equalizing its damage so it doesn’t fall out of the move pools of the Tems that currently employ it.
- Damage increased from
- Sharpening
- ATK Stages raise increased from
1⇒ 2.
- ATK Stages raise increased from
Traits
- Arcane Wrap
- Damage reduction reduced from
30%⇒ 20%.
- Damage reduction reduced from
- Parrier
- Damage reduction reduced from
30%⇒ 20%.
- Damage reduction reduced from
- Trance
- SPATK Stages reduced from
3⇒ 2.
SPDEF Stages reduced from3⇒ 2. - Regenerating turns reduced from
4⇒ 3.
- SPATK Stages reduced from
- Contagious
- Poison turns reduced from
2⇒ 1.
- Poison turns reduced from
- Confined
- DEF Stages raise increased from
1⇒ 2. - SPDEF Stages raise increased from
1⇒ 2.
- DEF Stages raise increased from
Gears
- Chamomile
- 0.9.3 changes have been reverted.
- Its current effect is: when entering the battlefield, the holder gets the Immunity condition for 2 turns, and all its Stage changes are removed.
- After seeing the “success” of the Chamomile change, we’ve been made clear that its previous effect was the key point in many playstyles and counters, so we’re turning back on our decision, while still lowering the amount of Immunity turns, to in the end subtly adjust its power level.