Temtem

Temtem Dev Tracker




16 Jun

Post
    Tsukki on Steam - Thread - Direct
Hello, Tamers! Welcome to the fourth day of our Golden Week[crm.gg], a golden celebration of 1.0 content and improvement. As the week ends, we're ready to bring out the big guns: today we'll be talking about the very rumored, very expected Tamer's Paradise, as well as Feathers. This content is planned to arrive right with 1.0 launch, and today, for a change, I have no disclaimer to make.

Let's dig in!

Welcome to Tamer’s Paradise
Been spendin' most their lives livin' in the Tamer's Paradise... In the 1.0 patch, we’re introducing the last island in the Archipelago: Tamer's Paradise (also previously referred to as the endgame island). This man-made resort will be the delight of the most experienced Tamers, holding new activities and a whole new economy with more reliable rewards.

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Jun

Post
    Tsukki on Steam - Thread - Direct
Welcome to day 3 of our Golden Week of 1.0 spoilers[crema.gg], a week where we share spoilers on what’s coming with version 1.0 and shortly after!
Today we tackle the very delicate issue of microtransactions with as much honesty and transparency as we can.
But first, as it’s now tradition, a disclaimer:

Our stance on p2w situations As we’ve talked about multiple times in the past[crema.gg], Temtem is going to feature a season pass and a premium cosmetic store. These features are planned to release during the “launch window” just like the Competitive changes mentioned yesterday, so please ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Jun

Post
    Tsukki on Steam - Thread - Direct
Welcome everyone to day two of us literally spoiling the full launch version of Temtem during an entire working week! Today we approach the Competitive and PvP scene of the game. But first, another disclaimer:

Day 1 post[crema.gg], as well as most of what we will be sharing in the upcoming days, is planned to launch right with 1.0, on September 6th. However, the competitive changes posted here today, as well as tomorrow's post, are likely to be released during the “launch window” instead. What does that mean? Well, even though we’re currently working on all these updates, it is possible that the new features described today and tomorrow will not be ready for the first day of 1.0. Instead, they might drop a couple (or more) of weeks later in an... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Jun

Post
    Tsukki on Steam - Thread - Direct
Hello, Tamers, and welcome to the celebrations of what we've come to call the Golden Week! As 1.0 approaches we've decided to progressively but decisively unveil the mystery of 1.0 early on, for those on the fence about the immediate future, and for old and new players alike.

Every working day of this week we will share a post covering one of the sectors of the game that are getting improved in 1.0, or part of the new content coming with it. We recommend reaaally reading them all!

But first, a disclaimer:


Coming out of our cage and we're a tad nervous about it
We are not usually huge fans of talking about what’s coming up in future patches, and there are some good reasons for that:

  • We want our players to experience surprises when they receive a new patch. We like to spoil some minor features here and there so there is some hype on what’s coming, but we believe that having surprises is important too.
  • ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 May

Post
    Tsukki on Steam - Thread - Direct
Tamers, rejoice! Today we celebrate that Temtem's final launch date, the day on which version 1.0 will hit digital and physical stores, has already been set:

Mark your calendars, for we have a date on September 6th, 2022!
For all of you Steam players who have accompanied us through Early Access this means the shining pinnacle of your journey with us. Although you've had plenty of time to inhabit the Airborne Archipelago, Temtem's full release comes packed with new challenges, surprises and improvements. It'll revolutionize your experience, so stay tuned for more info on it soon!

We hope you'll welcome the newcoming Tamers from other platforms with open arms, and that you'll enjoy the hustle and bustle of a busier Archipelago.

Let's get physical! Keeping this one a surprise from you has been t... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Apr

Post
    Tsukki on Steam - Thread - Direct
Heeellloooo Tamers! The wait is over, and we're here today to present the glorious Arbury Content Update 1, or CU1 for short, also known as update 0.9. This update introduces some of the most awaited, biggest features in the game, all at the same time, so this is going to be a long post. Grab a drink of your choice and accompany me as I tell you all about Temtem Plus, a Storage rework, cross-progression, mounts, Trading Houses, Dojo Wars, and more!


Temtem Plus Temtem Plus is a DLC available for purchase to secondary accounts in the pertinent platforms (PS5, Xbox, Switch). All primary accounts that purchase Temtem automatically have Temtem Plus without any additional cost. This includes past accounts that have already purchased the game, and any future accounts that purchase the game. We're including this info bit here for clarity, but all Steam accounts past, present, and future have Temtem Plus by default and with no extra steps or cost.
Temtem Plus opens up ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Mar

Post
    Tsukki on Steam - Thread - Direct
The next update: CU1
CU1, which stands for Content Update 1, is the major update in the Arbury Island cycle. It's packed with features, each one of them bigger than the next, with some of them being highly anticipated. Although we will, as usual, provide in-depth explanations when the update launches, here's a reminder of some of the exciting stuff coming your way with CU1, in case you'd missed it:



Trade House
If you've tried to enter every house in Temtem, you must've noticed some buildings described as Trade Houses or similar. These places are currently marked with a WIP sign, and are inaccessible, but this will change when CU1 hits.

The Trading Houses are the market-oriented locations in the game, where players will be able to post and receive offers without the need to directly interact with anyone.
They will act as a bulletin board where everyone will be able to post their offers and requests and others will be able to sor... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Dec

Post
    Tsukki on Steam - Thread - Direct
Hello Tamers! Are you keeping warm (or cool) and drinking enough water? We hope you are!

We're here to make the winter holidays at least 20% better with Arbury, the awaited last island in the Archipelago, which just also happens to be amazing. Let's dive in to see everything this island contains!


Arbury, an island divided
This patch is the first patch in the Arbury cycle, and will, of course, add the island of Arbury to the Archipelago.

Arbury is divided in two main cities, Lochburg and Properton, each of which has a very different mentality and way of life. Naturally, conflict and a decades-long rivalry have ensued, but it's all in good fun, right? Right?. While Lochburg believes in facing everything head-on and letting their fists do the talking, Properton is more of a mind-focused city state, and would ra... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Jul

Post
    Tsukki on Steam - Thread - Direct
Hello there, Tamers! The second content update of the Cipanku cycle is here to put a bow on the weeb era, so here’s a more detailed look at some of the new features and content added in this update! Be aware that it will contain spoilers about the patch, so read at your own discretion.

While this update, lovingly called CU2, doesn’t uncover any new Temtem or island, it does add some spicy content to the roster: you’ll get to unlock a new building in Cipanku, experience new Quests and gears, a lot of QoL changes and features such as Tournaments and playable musical instruments.
Let’s dig in!

Welcome to our offices! You’ll be able to walk into Crema Corp in this update, and meet some of us working there. In fact you will help out in various stages of game development, starting from the simplest of tasks and going all the way up to the CEO. But don’t worry, you’ll be compensated for your work in the shape of gears (everyone knows game devs don’t actually get paid, d... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/745920/announcements/detail/2975172642582484527]here[/url].

17 Jun

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/745920/announcements/detail/2998815907531927506]here[/url].
Post
    Tsukki on Steam - Thread - Direct
Hello Tamers!

We’re here today, as is our custom, to share some insight about the process behind the latest Breeder (remember: the Backer tier, not Mimit) additions to the world of Temtem!

For those unfamiliar with the term, Breeder Backers are Kickstarter Backers whose unique perk was to design a Temtem line, and a route. Follow the links to read more about previous Breeder tems a... Read more