Terraria

Terraria Dev Tracker




01 Dec


30 Nov


28 Nov

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2020 has brought a lot of insanity to all of us - but also one constant, and that is Terraria being in our gaming lives and releasing more amazing content.

10 years, from 250 items to over 5000. Never a microtransaction. Never a paid DLC. If any game defines the "Labor of Love", it is Terraria. This is it, friends, let's make it happen - Terraria = your Labor of Love winner for the 2020 Steam Awards.

Get those Nominations in now everyone, we got this!

To nominate, just head to the Terraria store page, click that nominate button and let's go!
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/105600/announcements/detail/2913229122650341978]here[/url].

27 Nov

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    Loki on News - Thread - Direct
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Greetings Terrarians!

Happy Halloween! This is absolutely one of our favorite holidays of the year - a time to watch some scary movies, dress up as your favorite monsters, eat way too much candy, and just be a kid (again). October was a massive month for Terraria, with Mobile receiving Journey's End, PC 1.4.1 coming out, and Console Journey's End development ramping up to full speed. With that said...

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26 Nov


25 Nov


24 Nov

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Terraria Mobile v1.4.0.5.1 Build 514 Build Notes and Live Issues
Welcome everyone to the first patch for Terraria: Journey's End on Mobile devices. The dev team have fixed a number of important bugs raised in the community. We also took a much needed break in order to rest and reinvigorate ourselves for the path ahead - we have a lot to get done and we cannot wait to get started. Without further ado, here are the changes made in patch v1.4.0.5.1 Build...

... Read more
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Terraria Mobile v1.4.0.5.1 Build 514 Build Notes and Live Issues
Welcome everyone to the first patch for Terraria: Journey's End on Mobile devices. The dev team have fixed a number of important bugs raised in the community. We also took a much needed break in order to rest and reinvigorate ourselves for the path ahead - we have a lot to get done and we cannot wait to get started. Without further ado, here are the changes made in patch v1.4.0.5.1 Build...

... Read more
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    Loki on News - Thread - Direct
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Journey's End is very near, Terrarians!

This update has been a labor of love, tirelessly worked on by our team over a good while, and we truly feel that it brings Terraria to the next level, to a place where the core game can finally be called "complete". From new ways to play the game to over 1000 new items to find and craft to new bosses to challenge and even a full-pass review of all content of the game...

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23 Nov

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History:
November 10, 2020: Thread reopened for last minute feedback for 1.4.1.2 balance changes.
November 2, 2020: Thread locked again prior to 1.4.1.2 release. All changes finalized. Thread will...


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20 Nov


17 Nov


16 Nov

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    Cenx on News - Thread - Direct

Terraria.png
One Terraria


"One Terraria" - For too long, we have felt that the Terraria community was too "fragmented", driven by some pretty large content differences between the various versions. One of the key goals of the Console & Mobile rewrite is to bridge that gap and bring everyone together into a more unified experience. What does that mean, exactly?
  • Bringing the other versions more in-line with the expectations of the core PC version...

... Read more
Post
    Cenx on News - Thread - Direct

Terraria.png
One Terraria


"One Terraria" - For too long, we have felt that the Terraria community was too "fragmented", driven by some pretty large content differences between the various versions. One of the key goals of the Console & Mobile rewrite is to bridge that gap and bring everyone together into a more unified experience. What does that mean, exactly?
  • Bringing the other versions more in-line with the expectations of the core PC version...

... Read more