Original Post — Direct link
I had a previous Player Support post in the TU11 PTS forums about this. My god-rolled (13%) Protection from Elites mods were converted into a 10% Ensnare and Disorient Resistance:





And then a perfect 20% Incoming Healing was turned into a 10% Shock Resistance:



All of my non-equipped perfect rolls stayed as they should. This is one example:



My one non-god-rolled socket remained as it should, just like it did in the PTS:



What gives? Why was this not fixed? How did this make it past PTS? Why did you guys let the PTS conclude without figuring this out? Seriously.
about 4 years ago - Ubi-Keo - Direct link
I can confirm that the dev team are aware of this and are investigating.

Apologises for the inconvenience.
about 4 years ago - Ubi-Keo - Direct link
Originally Posted by WrecK3rr
For the record.

I'm very patient in general when it comes to devs fixing bugs.
BUT, that is exactly what mods said about this issue on PTS and failed to fix it.
Which now has made it into the live servers. Total nonsense.

Original thread here : https://forums.ubisoft.com/showthrea...different-mods
I understand your frustration and I can see that this issue was submitted during the PTS.

I can only apologise that this has not been addressed on the live server.
about 4 years ago - Ubi-Ginge - Direct link
Hi all!
As advised by Keo, this is currently under investigation.
At this time, we have no further information
almost 4 years ago - Ubi-Borealis - Direct link
Hey there guys!

I apologise for the delayed update. I've checked in with the development team regarding this issue, and they're still investigating further.

If possible, would you please be able to provide images from before and after the mods changed? This will help us to take a closer look.

Thanks!