Original Post — Direct link

So I am working on an altered version of the campaign. When I'm trying to use custom blocks (for example flink ice blocks) they won't get embedded into the track meaning when I wanna play the track after validating I get this error notification that the custom blocks are missing. This is a newer problem cause it recently worked out fine.
Also it only happens when editing campaign tracks. When I build a new track or edit an other track it works out fine and I get the "note: x amount of blocks will be embedded to the map" notification while saving the validated track. While on the edited campaign track I don't get any notification on the custom blocks.
I hope this problem will get fixed soon.

over 1 year ago - Ubi-TheBerry - Direct link

Hey @WonarioStrike ,

Thank you for reaching out to us and reporting this!

You noted this is a recent occurrence, were you able to use these same blocks in the same map previously? Or a different map?

And is it any / all custom blocks or just the FlinkIce you've tested so far?

Could you also let us know if there's any changes after verifying the game's files?

Thank you!

over 1 year ago - Ubi-Milky - Direct link

Hello @WonarioStrike thanks for letting us know that the issue seems to have resolved itself!

Should this occur in your game again, please try to link us to your custom block .Gbx files, so we or Nadeo can also test if this affects our tracks too, thanks again