[Fatshark] Hedge

[Fatshark] Hedge



14 Jun

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by sanohar: beam stuff, bug or nerf ?
After today`s patch while holding beam, you have no dot damage!!!
Buggo
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Deadeye Flint: On the legacy UI, creating a custom game, when trying to choose the map, game crashes. Using the new UI works fine.

Should there be a PTR or beta test to catch simple issues like this?
This was tested with external folk, either it was missed or a small change after caused the issue. Either way, a fix is in the works, thanks for the heads up.

24 Mar

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Jacket: Wait, does the stagger change mean we're back to the old stagger system?
This is a return to how things worked prior to 4.6, with the exception that downed enemies shouldn't stand up if they were poked at
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
4.6.4 Patch Notes Stability
  • Fixed a crash client-side players could sometimes encounter when switching characters while striking an emotive pose.
  • Fixed a crash that could occur when players went to salvage a new and unseen item in their inventory before hovering over it.
  • Fixed a crash client-side players could encounter when dying and respawning under the AoE of a Cursing Grugde Marked boss.
  • Fixed a crash that could occur when completing a Weave with at least one player 'waiting to be rescued.'
  • Fixed other various, unspecifiable crashes.

Heroes
  • Battle Wizard's fire trail combined with 'Lingering Flames' left a dot dealing the same damage as the fire trail. This has been reverted to only applying the smaller lasting dot from the explosion part of the ability, while the trail da...
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Heroes!
Patch 4.6.4 is out to crush a bunch of the issues introduced in 4.6 last week.

If you aren't up to speed on the fixes so far, or the changes in patch 4.6, you can see all of those in the ... Read more

15 Mar

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Hotfix 4.6.3 - 18 March
  • Fixed a crash that could occur when clients used emotes when a host ended a session

Hotfix 4.6.2 - 17 March

  • Fixed players not appearing in emote state for clients joining in progress
  • Fixed various access violation crashes
  • Fixed Zealot sometimes getting Warrior Priest weapons in his ranged slot from Chaos Wastes' ranged weapon shrines

Hotfix 4.6.1 - 16 March

  • Fixed an issue where changing hats on bots would crash the game
  • Fixed a crash that could occur at the end of Righteous Stand
  • Fixed a crash when using Sister of the Thorn's 'Lingering Blackvenom' when playing with two or more players
  • Replaced old 'Cursed Aura' and 'Frenzy' Grudge Mark buff icons with new ones
  • Add...
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Wundsaltz: Has Fatshark released a changelog already?
https://store.steampowered.com/news/app/552500/view/4687689963522003935
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Wundsaltz: Has Fatshark released a changelog already?
We'll be publishing those very shortly indeed.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
We're aiming now for around lunchtime CET

10 Mar


08 Feb

Heroes!
Throughout February, there will be some intermittent interruptions of the (now legacy) tech that drives Twitch Mode in Vermintide 2. This will ultimately lead to a “permanent” shut down on the last day of the month. We still have some work to implement the changes needed to retool the Twitch Mode to work with the new tech in place.

As soon as the changes are implemented and verified on our side, we’ll work to hotfix the issue for our PC players. There will be a more protracted downtime for our players on PlayStation and Xbox as we will likely place fixes into the next content updates on those platforms.

Twitch have published the schedule for the planned downtimes of this service:

  • February 9, 2022 – 2-hour shutdown starting at 11:00am PDT (8:00 pm CET)
  • February 14, 2022 – 4-hour shutdown starting at 11:00am PDT
  • February 16, 2022 – 6-hour shutdown starting at 11:00am PDT
  • Feb...
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25 Dec

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Hi all, just wanted to take a minute to wish you all a very merry Christmas and a happy year, most of all good health! These days people don't spend much time or thought on some personal words to their friends and family, they just copy and paste some random ♥♥♥♥ and send it on. So, after all we've been through together this year I want to thank you for your friendship and wish you a happy 2018! You are the best gymnastics group anyone could ask for. Best wishes, Susan

24 Dec

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Happy Holidays!

20 Dec

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Last I checked they do count all three modes -- Adventure, Weaves and Chaos Wastes.

10 Dec

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Patch 4.5.1
Stability and Localisation
  • Improved localization.
  • Fix crash when opening the playerlist while in a deed.
  • Fixed crash when player hits a dead actor with a melee weapon.
  • Fixed crash when always blocking boon is picked up or gets disabled while new weapon is loading in.
  • Fix DLCs not being changed to installed when buying a DLC while in-game for PC.

Playerlist
While we orginially implemented privacy options based on reports of player toxicity, we heard your feedback and have added new privacy features to the in-game tab menu as well as improved existing ones to give players a greater choice of how to show and hide their builds.
  • Added a public option for build view privacy setting.
  • Made the privacy option asymmetric: now if you set your build to public oth...
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Patch has now been corrected to the appropriately sized patch as expected, soz!

08 Dec

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by recurvedshedua: I am in the IT industry too Fatshark, in recent years sitting on security scanners and doing remediations. Many vulnerabilities show up in unmaintained or outdated third party packages that get installed with other software. And often times we have to reach out to the vendor which is simply unaware or doesn't care about that information.
I feel ye. This runtime is maintained by the OS in so much as it's a Microsoft runtime, akin to the C runtime libraries we also invoke installation of when the game is first run, or the redists are updated. Most users who keep their Win 10 OS up to date would have already had this runtime installed by proxy of having had OS updates. So it's not so much a third ... Read more

01 Dec

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Wandering Flare: Can the whole Microsoft Edge launcher thing be responsible for it?
You can check your task manager to be sure that the launcher isn't eating resources whilst playing. In our testing, it used no more than it did previously, across a variety of machines.