[BUG] Map size over 4000 causes Cargo Ship and Chinook 47 spawn without scientist.
Map size over 4000 causes Cargo Ship and Chinook 47 spawn without scientist on my server and i hope someone can confirm that, if not please tell me what seed you use. To force events use "env.addtime 3"
Today is wipe day so i try to find what cause the Cargo Ship and Chinook 47 bug:
I reinstall server with no mods and tested on 5000 map size and bug still there. I test 5 different seed and same problem so i started lower map size and on 4000 all started to work, I install oxide and some admin plugins and all works.
So this bug is caused when Cargo Ship or Chinook 47 is spawned in "the dead zone" where everything die so to fix this Facepunch need to move max spawn distance?
(11:08:39) | [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab
(11:08:39) | [event] assets/prefabs/npc/ch47/ch47scientists.entity.prefab
(11:08:39) | [event] assets/content/ve...