Alistair_Mc

Alistair_Mc



10 Nov

Comment

Originally posted by Confixil

Why do they decay when I don't have them on? It really grinds my gears. For them to be on and decay, that makes sense but for them to decay within an hour of not having them on is kinda odd.

All I want is some ambient lighting.

But yeah, candles are kinda cool.

Why do they decay when I don't have them on?

This is not the expected behaviour, we'll take a look.


09 Nov

Comment

Originally posted by Typical_Brick

What was that monument in the background of the water catcher picture. I looked cool.

It was Outpost B3 which is a monument on Hapis Island map.

Comment

Originally posted by Airhogs2772

Alistair, is it possible to fix repair benches under the satellites? They have been invisible and unusable for years and people just want to be able to skin items without being on hill.

Sure, I'll get that fixed for the next update.

Comment

The old Chinook was a placeholder and it was always intended to be updated to the Scrap transport helicopter.

Definitely can look into balancing it better for attackers as I know some clans are able to hold onto the hill for extremely long periods.

Comment

Originally posted by yetzt

[BUG] view changes when moving cursor while having storage container open.

i reprted earlier that something is strange with my mouse behaviour. this might be related.

when opening a storage container, then moving my cursor, then closing said storage container my view directio nwill jump opposite to the cursor movement as soon as i again move my mouse.

here's a recording: https://youtu.be/E4MGwMkfQfs

latest version, macos

edit: happens also while in inventory or crafting menu. very annoying.

We downgraded the Unity version yesterday due to a number of issues, is this now resolved?

Comment

Originally posted by Pownstain

[BUG] Silo cave on the server I'm on seems to have an instant kill invisible barrier leading down to the spike pit.

Thanks - I'll look into this.


08 Nov

Comment

Originally posted by brainone

[BUG] game freezing when I alt tab. No way to close the game or get back to desktop.

GPU: 1070 CPU: i5 4670k Ram: 16gb Res: 1440x1080

We're currently investigating this issue - Did this issue only start occurring in the latest update?

Update - We've now released a fix for this issue.

Comment

Originally posted by rmichaelsm

[BUG] Chinook still only drops about 1 crate per REAL LIFE 24 hours. It doesn't drop crates like it used too every few hours. Since the day the oil rigs came in, it changed. I understood that the chinook was supposed to still function the same as before, but it would also start dropping heavy armored scientists at oil rig when timed crates their were started. It has quit dropping almost completely any timed crates on the map. We see it fly in and out without drops. It used to have a favorite place it almost always dropped but that is the one that seems to have gone away. It always also would occasionally place one around at other places, those might be the ones still making it in, though seems even less seldom.

We'll continue to investigate this issue, the root cause is proving difficult to track down.

Comment

Originally posted by darkrence

[Bug] tesla coil still doesn't recycle. And new medium batteries just get spit out of recycler like seeds

This sounds like a modded server issue, definitely something we're not seeing on Vanilla.


07 Nov

Comment

Originally posted by wasabi_hoe

[QoL] Main menu is too big when playing on lower resolution (800x600) can only see 3 letters of the server name.

We'll look into this but for now, try reducing your UI scale by opening F1 console and type:

graphics.uiscale 0.7

Comment

Originally posted by HolgerTamm

X on tree minigame moves inconsistently

When you say inconsistently you mean sometimes it'll do large position jumps and sometimes small jumps?

Comment

Originally posted by punchinelli

Whenever I hit key binds for chat, such as "/remove", it enters the word "True" into the chat window. Example: I usually have the key H bound to "/remove", and when I press H, I say the word "True" into the chat window. This happens for all text key binds.

EDIT: I found the issue - the binds must be altered to say have "[Global]" entered in front of it. The binding used to be:

bind H chat.say /remove

Now, it needs to be:

bind H chat.say [Global] /remove

Thank you, we're currently looking into this for modded servers.

Comment

Originally posted by WildWestSJ

[BUG] Something game-breaking that shouldn't happen.

I have rarely been able to quit the game by using the "Quit" function within the game. If I was to use it I would have to Ctl-Alt-Del to quit game, so I always use "Force Quit". Unfortunately now "force quit" doesn't even work. Really? Baffled? Quality, lol. "You can check in but you can't check out..."

This issue has plagued us for a long time and we're still having issues identifying the root cause. We're working on it!

Comment

Originally posted by KingBribant

Game not opening up for anybody else? I installed the update and now when I launch it keeps crashing and I end up having to restart my PC.

If you're still experiencing this issue please contact our support team here. Troubleshooting these types of issues over Reddit is not easy, unfortunately.

Comment

Originally posted by sela_wot

Game crashing on launch.

Snippets from output_log:

  • Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  • 3d11: QueryInterface(IDXGIFactory5) failed (80004002).
  • Version: Direct3D 11.0 [level 11.1]
  • Driver: 26.21.14.4112

Have reinstalled game, done integrity check, restarted PC, etc.

If you're still experiencing this issue please contact our support team here. Troubleshooting these types of issues over Reddit is not easy, unfortunately.

Comment

Originally posted by Credist

thanks here I made a screenshot of the whole screen if that helps

https://imgur.com/a/tCIlRqH

For now, try reducing your UI scale by opening F1 console by using typing:

graphics.uiscale 0.7

Comment

The server was taken down early and moved to a new provider.


04 Nov

Comment

Originally posted by DevinOlsen

I've always wondered why a server would intentionally disable something like this? What is the possible upside?

In this case, the server has issues with players being kicked by flyhack while using a modded teleport command. The quick fix for them was to completely disable server-side flyhack antihack and fix the underlying at a later date.

Comment

This server has disabled flyhack antihack.

Not possible on servers running default antihack settings.