Then if you got 2 days between "main" updates how are you testing things properly? You can't say that you tested the xbox hotfix where all it did is make things worse.
And with performance on PC how on the dive how are you testing these updates?
I said the max lifecycle of the CTE would be 2 days as info (feedback, data, analytics) would have to be analyzed.
The Xbox One stability/crashing Hotfix was tested, but we discovered (too late, unfortunately), that the "Fix Failed". Due to the critical nature of this issue, we have a specific hotfix to address the Xbox One issue coming this week, pending Certification. We're hoping this resolves this issue, but we want to be very aware of any feedback once the hotfix releases of any further or significant stability issues.
This hotfix, based on the feedback from the community once it is rolled out, will be merged with the main update build and QA'd throughout the weekend, the head to Certification for 1st Party.