This is a bug that is being addressed!
This is a bug that is being addressed!
Compressors will be high slot modules
The Retriever HP issue is being fixed.
The following adjustments should be live in TQ within the next few days.
Orca Industrial Command / Level bonuses:
OP Updated:
Orca Industrial Command / Level bonuses:
The above adjustments will be live in TQ within the next few days.
This sounds like a bug. Please make sure to file one.
There should be no changes for Miasmos as is on TQ.
OP and development update:
All ships that had the specialized ore hold will now see a Mining Hold where all mine-able resources can be stored. The new Ore, Ice and Gas specialized holds are added to hauling ships as per the original plan.
The mining hold capacity for barges and exhumers is being update as per the following table:
Ship | Old Capacity | Mining Hold New Capacity |
---|---|---|
Covetor | 7,000 | 9,000 |
Retriever | 22,000 | 27,500 |
Procurer | 12,000 | 16,000 |
Hulk | 8,500 | 11,500 |
Mackinaw | 28,000 | 31,500 |
Skiff | 15,000 | 18,500 |
...
Read moreMoon Mining section of the OP has been updated.
The original change to remove the rest of the basic minerals from moon ore is confirmed.
Additionally, R4 will get the following materials:
Water | Oxygen | Bacteria | Proteins | |
---|---|---|---|---|
Bitumens | 83 | |||
Brimful Bitumes | 96 | |||
Glistening Bitumens | 166 | |||
Coesite | 166 | |||
Brimful Coesite | 192 | |||
Glistening Coesite | 332 | |||
Sylvatite | 156 | |||
Br... |
Thank you all for the great discussion and feedback so far.
The OP has been updated with the following information:
Disclaimer: Singularity has not been updated with the above information yet.
We haven’t published the new values for the mining modules, only the new waste profiles.
We plan to publish them along with the Barges/Exhumers attributes.
The OP has been updated to make it more clear as to what is not changing from the current state of TQ with the Orca:
“The Orca retains the 10% Drone Ore Mining Yield per level on the Industrial Command skill.”
34% chance to have waste.
Yes it will be
The chart is correct.
@CCP_Swift I think someone here has access to my documents…
The new skill will give a reduction to quantity consumption.
Dear Capsuleers,
We thank you for the time you’ve spent exploring the changes and providing valuable feedback. We’ve spent this week listening to podcasts, reading forum posts and blogs, and interacting with Discord communities and so forth. It’s rare for us to update Sisi (and post a Dev Blog) this early in the process, but this is an important one and we wanted as many eyes on it as possible.
We also want to thank the CSM for their input and help in shaping the plan, the details of which you can find below.
DISCLAIMER: As it will be evident by the end of this post, Singularity (our test server) is not up to date with these planned changes. We are working hard to have it updated as soon as possible.
C...
Read moreDear Capsuleers,
We thank you for the time you’ve spent exploring the changes and providing valuable feedback. We’ve spent this week listening to podcasts, reading forum posts and blogs, and interacting with Discord communities and so forth. It’s rare for us to update Sisi (and post a Dev Blog) this early in the process, but this is an important one and we wanted as many eyes on it as possible.
We also want to thank the CSM for their input and help in shaping the plan, the details of which you can find below.
DISCLAIMER: As it will be evident by the end of this post, Singularity (our test server) is not up to date with these planned changes. We are working hard to have it updated as soon as possible.
C...
Read moreNop. Never said that.
Extra gas sites where added earlier this year to null sec.
If you are talking about Fullerite gases, those will remain exclusive to wormholes.