COD_Mobile_Official

COD_Mobile_Official



23 Nov

Heya u/ax1g, we've been looking into this since we saw your post last week and we haven't been able to find any bug just with a general investigation. However, you are the one of two players here who has reported this, so would you please share your username or UID so we can check into the specifics of how your cards got to that number?


20 Nov

Originally posted by freddysl124774

I quite applaud the content that they are bringing in this season like the night mode and an epic battle pass but when will the 20v20 war mode return in the battle royal?

Hey, first off thank you! Secondly, the bad news is that we don't see that mode on the calendar of upcoming events for the rest of S12. We'll ask the team directly though to see if there is anything we can share about it.

Originally posted by Jijoxanime30

Hey please fix the bug of chopper chain reaction camo which I own but cannot see in my battle royale legendary camos

Hey hey, could you please provide some more information on that? Are you just saying that specific blueprint is not visually showing up in Battle Royale even after you equip it? What about in Multiplayer? Any other details (or screenshots/clips) would be greatly appreciated.

Originally posted by CaptainAssButt420

Theres a bug on alcatraz where if you are walking around the port area and walk inside the basement, when you walk out everything is white. I reported this issue last season. It resets back to normal when you die but it is very annoying

Heya, thanks for bringing this odd issue up. Does this always happen in the same way for you and do you have any screenshots or anything we can share? Like are you using a specific door in the basement of the apartment building? There are multiple entrances there and many different ways that this issue could be triggered.

Originally posted by Official_Xblade

Are you working on balancing the Large Calibur mag on the HVK? The gun can 4 shot basically at all ranges with it

Hey, we aren't aware of any changes coming to that but we have a rather large dev team and a lot being worked on all of the time, so it is normal for us to not know about something very specific like that. We'll ask directly and see if we can get some information on that.

Originally posted by ajshal

Any possibility of reshuffling maps in ranked MP? Maps like Takeoff, Scrapyard are going waste and the current ones seem stale. Why don't you include them in ranked to rejuvenate it?

Yes! We've heard this request quite a few times recently and we plan to push it back up to our dev team to see what their thoughts on it. It may already be planned for the upcoming Ranked Series (launching with the next update and season).

Originally posted by Capt_Feartober

So you're telling me there's a chance alcatraz will go away? Come on man. We only have isolated and Alcatraz. Almost all my br friends stopped playing because we barely get any new contents or map on br they got bored.

If people don't like it that or aren't playing it that much, then yes it is possible it could go away. However, at the moment it looks to be quite the opposite. So, our teams discussing right now if they want to have it be always-on or just frequently featured. We'll hopefully be share some news on that soon in a future community update.

Originally posted by Scorpion7198

He meant the whole point of the going dark theme.

Yeah, but we've always been upfront about Night Mode being specific to Multiplayer to this season. It kind of sounded like there was no point in doing Night Mode without doing it for BR, which we find to be a bit confusing since it originates from Call of Duty: Modern Warfare (2019) and it was only in MP there as well outside of some unique limited BR modes.

Originally posted by EltioEd

Hello cod mobile team! First of all I want to thank you for the immense work you do to bring us such a spectacular game, seriously, thank you! They have been very helpful in getting through these difficult times. This is the first time that I am encouraged to comment on my suggestions, I hope it will not be a bother.

*Are there any plans to modify the user interface in the short / medium term? I know there have been various changes here and there but after a year I feel like it's time for a UI refresh.

*Hand in hand with the above, would it be possible to have the health bars as in the new cold war cod? they look much more modern and cool * o *

*Is it possible that the charms have movement even in low graphic settings? I know that maybe this decision has to do with performance but currently we already have operators with accessories such as capes and backpacks that move, in addition to things like hacker skill that includes mobile accessories, that is,...

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Greetings and please no need to apologize, your English is plenty good! We can understand everything easily. We are very glad to hear that the game has been help you get through some difficult times and that you are encouraged to reach out with feedback. We hope that this space, especially after these updates, is always seen that way.

Anyways, we'll try to answer each of those questions!

  • Modifying UI (user interface) - This is something our team gradually does over time with small changes with each update, but occasionally there are huge changes, like with Gunsmith in Season 9. We aren't aware of any huge changes coming, but you can always be sure that there will be small tweaks constantly rolling out.
  • Health Bars - That was probably considered at some point during early development but then specifically chosen to not do. The team doesn't currently plan to adopt anything like that though. We are happy with the cu...
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Originally posted by qazujmyhn

Hi, I have some feedback for improvements on controls for thumb players:

Summary:

- Adjustable vehicle controls

- One-tap ADS for XS1 Goliath

- Release to fire with War Machine when using One-tap ADS

- Remove auto-aim for Tempest or relax it

- Have firing sensitivity setting work when pressing the fire button, not just when the gun fires

Please let me know if any of these are being considered. The ones I care most about are the last three, particularly the firing sensitivity. I have more details about what I mean here.

Heya, that's an interesting list of feedback and thanks for laying it out so clearly. We'll share this with the team, but would you mind clarifying what you mean by adjustable vehicle controls? Everything else is pretty straight forward.

Originally posted by maverickbluezero

"by the next update" means the next community update or after the December update? december is the next big update and if the test server is after it then test server has content on next years big update. but if test server is before the dcember update then test server has content on the dcemmber update.

Sorry that is for sure a bit confusing, but we meant for the next community update we'll be able to confirm whether or not we are doing a public test server for the global version.

Originally posted by bredb97

Why not bring night mode to br? That was the whole point after all

Haha, the whole point of what? But we still might at some point! It isn't worth ruling out. Alcatraz is our halfway in-between attempt at that since it is generally a much darker map despite still being in the day.

Originally posted by Definitely_a_bot3279

Yeah that’s the one. I’m missing the tank and HVK skins

Yeah we do remember and those were supposedly sent back out to players. Sorry if that didn't happen in your case. Could you please drop your UID so we can check that out and re-issue the missing rewards?

Originally posted by maverickbluezero

so have the devs decided on whether alcatraz map will stay? have they also decided if night mode will stay?

so is it 100% confirmed a test server is coming or is it just a possibility for now?

Hey hey, Night Mode is currently going and in out this season through limited time playlists. At the moment it looking to be just a limited time mode, but we'll see after our teams evaluate the general reception towards it. Alcatraz is still being discussed as well and we don't have a clear decision to share back yet.

Also, the test server isn't 100% confirmed but it is looking very likely. We are working on that as well right now and should have that confirmation by the next update! Thanks for the follow-ups.

https://preview.redd.it/d0s8551dba061.png?width=800&format=png&auto=webp&s=5da563fe4b640b9fb613e973c698042de4ff7a2d

Greetings Call of Duty: Mobile Community! We are only one week into Season 12: Going Dark and while much has already been released, we still have plenty more releasing throughout this next week and throughout the rest of the season. The biggest piece of content dropping now is Knights Divided, the featured event for Season 12 that pits Red vs Blue in a battle for global domination!

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19 Nov

Originally posted by Yap_Ying_Qian

So is the test server being planned to release in this season or the next?

It would be this season and for the next one.

Hey QxEntity, we agree that these designs are fantastic and would love to feature a few in the next community update. However, it sounds like you might be off for a bit so no worries if you see this later. Just ping us whenever and thanks for sharing these with the community.

Yup, we plan to have another before this next season and update! Keep an eye out for news on that! We'll throw in a mention of that this week in the community update since this is clearly something people are interested in.


17 Nov

Heya, sorry to see you are running into this one. We should have a fix coming for this bug very soon, so just hang tight a little bit longer.


16 Nov

Originally posted by Elegator00

Make sure to have Medium Graphics and above. On low it’s still there (for obvious reasons).

Thanks for these responses and u/Bigggbot67! We had thought it was fixed as well, but your explanations help show it was fixed and this is just related to low graphical settings nuances. Appreciate it!