CoTTo

CoTTo



30 Nov

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    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Last month we gave you a general overview of what to expect from Chapter IV and the many changes that will be coming with it: including new story elements, new endgame mechanics, a dynamic boss fight, new unique items, and a truly massive balancing pass. Even more things are c... Read more

25 Oct

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Hello everyone,

Wolcen: Lords of Mayhem is currently -50% off until November 1st! You can get it for 17,49€ (19,99$)

Whether you're using Mouse & Keyboard or a Controller, now is the time to try Wolcen, solo, or online with a friend!

If you missed it, you can take a look at October... Read more

24 Oct

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Greetings Ascended,

This month we will be giving you an overview of what to expect with Chapter IV, the new systems that will be accompanying it, and the balance pass.

Storm’s Fall
Whilst we want to keep narrative specifics under wraps until you can experience the Chapter for yourselves; here is a tease, a taster, of what is at stake in Chapter IV:

“Rest now, Ascended. You are free.”

The events at Crimson Keep hang over the mind of the Ascended, an endless nightmare from which they felt they’d never wake. A family torn asunder, and a foe unleashed.

Meanwhile, sinister forces conspired to harness the power of Oshara, the ancient dragon matriarch and Voice of Naedre. Though their effort ultimately failed, it did uncover a new target, a new opportunity, sequestered away in the halls of Stormfall Palace.

Now, the city falls under the hungry gaze of a being more powerful, more cunning, and m...
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Greetings, Ascended.

Bug fixing patch 1.1.6.6 is now live, you can find the details below.

A big thank you to everyone who has submitted bug reports to us! If you don't see a fix here for a bug that you have previously reported be assured we will tackle it when and where possible in future patches.


  • Fixed an issue which sometimes caused changes in the "Graphics Quality" menu not to apply.
  • Fixed an issue where the player could open their inventory in the Stormfall Overview screen and subsequently be unable to interact with it.
  • Fixed an issue that, when manually rearranging the inventory, could cause items to disappear entirely from the inventory under specific circumstances.
  • Fixed an issue which prevented gamepads from navigating away from the Worl...
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30 Sep

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    CoTTo on Steam - Thread - Direct
Hello everyone!

We are aware of the online stash issue and working on a fix, which should be released soon!

Greetings

29 Sep

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Greetings Ascended,

We are still hard at work on Chapter 4, and we want to announce a couple of the extra changes, big and small, that will be coming with Wolcen’s new Chapter, as well as what to expect afterwards. If you missed Chapter 4’s announcement, you can find it ... Read more
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Hello everyone!

the backend migration will take some more time. We're aiming for the online services to be back around 6PM CET.
We will inform you, as soon as the services are back!

Greetings

23 Sep

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    CoTTo on Steam - Thread - Direct
Greetings Ascended,

As communicated previously, we have been preparing to switch our backend infrastructure to a new in-house solution. This switch will require some downtime of Wolcen’s online elements, during ... Read more

08 Sep

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    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Bug squashing patch 1.1.6.5 is now live, you can find the details below.

A big thank you to everyone who has submitted bug reports to us! If you don't see a fix here for a bug that you have previously reported be assured we will tackle it when and where possible in future patches.



  • Added the ability for gamepad users to show/hide skill tooltips in the Skills & Modifiers screen.
  • Fixed an issue where Havoc Orb's Hailing Devastation ASM would only fire one projectile and then trigger a soft infinite animation loop. Fire away!
  • Fixed an incorrect controller prompt on the death screen in multiplayer.
  • Removed the unintended SFX that triggered on game launch and during loading screens.
  • Clarified the error message ...
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01 Sep

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Greetings, Ascended!

Bug squashing patch 1.1.6.4 is now live, you can find the details below.

A big thank you to everyone who has submitted bug reports to us! If you don't see a fix here for a bug that you have previously reported be assured we will tackle it when and where possible in future patches.


  • Speed looters, rejoice! Players can once again run to an item and pick it up with a single mouse click.
  • Tweaked the overly enthusiastic behaviour of the "Display Other Slot" gamepad prompt added in 1.1.6.3: it will now only show for dual slot items, rather than every slot type!
  • Resolved a quirk where the friends list button would disappear if the player used "Esc" to close a merchant window.
  • Fixed a UI issue in the Dark Market's Transmutation Forge whe...
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31 Aug

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Greetings Ascended,

It has been a few weeks since we launched Controller Support and the UI overhaul for Wolcen with patch 1.1.6.0 (you can find the patch notes here if you missed it!). Reading your feedback on this long-gestating project has been wonderf... Read more

24 Aug

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  • Added functionality that allows gamepad users to view the second item in a dual slot when comparing item tooltips. (Y on Xbox controllers).
  • Resolved an issue that was preventing players from comparing vendor items with their own equipped items.
  • Fixed an issue where, in certain scenarios, the tooltip of an equipped dual slot item would disappear after pressing shift if one of the slots is empty.
  • Fixed an issue where the tooltip of the first item in a vendor's inventory would disappear when switching tabs with a gamepad.
  • Resolved an issue which caused gamepad input prompts in the Gate of Fates screen to display "Default Text".
  • Fixed an issue which prevented the cancel invite option from showing in the main menu if the host was in-game and the...
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18 Aug

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  • Resolved an issue where the equipped dual-slot item currently shown in tooltips during item comparison would change randomly. For gamepad users, we will be adding a button in the near future to allow switching which dual-slot item is displayed during item comparison.
  • Resolved an issue where the warning, "Your level is too low to equip this item", was obscured by longer item tooltips.

16 Aug

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  • Ultrawide monitor users can launch operations from the War Table once again.
  • Fixed an issue which prevented stats in the 'Skills' tab of the Character Sheet from updating when changing equipment.
  • Fixed an issue where some dynamic stats in the Character Sheet would not display at all.
  • Fixed an issue where the "Willpower Generation" entry in the Character Sheet was displaying an incorrect value.
  • Fixed a Softlock where exiting the Hunt Choices menu without choosing an option would prevent interaction with other UI elements.
  • Enlarged the exit button of the Hunt Choices menu.
  • Fixed an issue on controllers where pressing A to interact with an NPC to start an event would rapidly start said event rather than allow the player to ...
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04 Aug

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    CoTTo on Steam - Thread - Direct
Wolcen patch 1.1.6.0 is now live. This patch brings:
  • Controller Support.
  • A new UI for both controller and keyboard & mouse players.
  • Quality of Life improvements.
  • Bug fixes.
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Controller support has arrived. Grab a controller, sit back, and enjoy a whole new way of playing Wolcen: Lords of Mayhem. You can swap between a controller and keyboard & mouse at any time simply by using your desired input method. While both inputs essentially share the same UI, there are a few bespoke elements for each method that will change automatically.

As of now, official Wolcen controller support is limited to Xbox controllers. However, other controllers can potentially be used with Steam’s controller configuration options. In additi... Read more

29 Jul

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    CoTTo on Steam - Thread - Direct
Grüße Aufgestiegene,

wir möchten Euch ein kurzes Update über den bevorstehenden Controller-Support-Patch geben als auch einen kleinen Bonus über kommende Inhalte verraten. Wir befinden uns in der aller letzten Feinschliff-Phase und werden schon bald in der Lage sein, Euch eine völlig neue Art des Spielens von Wolcen: Lords of Mayhem zur Verfügung stellen. Spielt das Spiel entweder mit einem Controller oder mit Maus und Tastatur und profitiert dabei von der fast vollständig überarbeiteten Benutzeroberfläche und den Verbesserungen der Spielqualität, die wir mit diesem Patch liefern werden.

Neben dem Controller-Support-Team haben auch unsere anderen Teams fleißig an neuen Story-Inhalten für Wolcen gearbeitet, und wir befinden uns gerade mitten in der Produktion eines neuen Kapitels. Wir hoffen, Euch bald Einzelheiten mitteilen zu können, aber im Moment können wir sagen, dass Kapitel 4 speziell auf Wiederspielbarkeit ausgelegt ist und sowohl Spielern,... Read more

29 Apr

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    CoTTo on Steam - Thread - Direct
Hello Ascended!

It'll be a small update this month as we continue to work on controller support, the UI revamp, and some unannounced projects. However, we do have a few things to cover.

Bugs of Days Gone By
This month we wanted to look back on the progress made by our Quality Assurance team and bug fixers over the months. Since launch, they have squashed over 2300 bugs: both old and new; minor and major; straightforward and multifaceted. Over that time, we have delivered 44 patches, averaging just over 52 fixes per patch.

Balancing
We’re in the initial stages of preparing for a global balancing pass and aim to deliver it as a mid-term goal. At present, a limited selection of builds dominates the endgame, and many skills and combinations tend to fall to the side. ‘Flavoured’ or ‘themed’ builds can quickly become unfeasible at particular difficulty levels, or abilities favoured for their feel or utility may have to be dropped by the player to be com... Read more

19 Apr

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  • Fixed an issue where item desynchronisation could lead to a “null_umbra_item” dropping.
  • Fixed an issue where item desynchronisation could lead to the items being invisible or misplaced in the inventory.
  • Fixed an issue where the internal cooldown of the trade request feature would be 60 seconds instead of 30.
  • Fixed an issue where the game would stay stuck on "Getting Friendlist" after confirming the "Disconnected from server" notification when losing internet connection.
  • Fixed an issue where inviting 2 or more players in a group before any player accepts the invite would result in the first player that accepts it not seeing the second one in the lobby.
  • Fixed an issue where there would be no NavMesh on the bridge in the mission "The Only Lead"...
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31 Mar

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    CoTTo on Steam - Thread - Direct
Hello everyone!

This month we will be covering a selection of topics, including a much-requested gameplay change, some under-the-hood changes that will improve player experience in and out of the game, and another look at the UI changes coming with Controller Support.

Animation Cancelling
That’s right; animation cancelling is coming to Wolcen: Lords of Mayhem! It is still in the testing phase, but we want to give you a quick overview of the changes we are planning to bring about this much-requested feature.

Wolcen’s combat is designed to have a deliberate and measured style and requires the player to consider their situation before using an ability or moving. With patch 1.1.3.0, we changed potions so that they could be consumed at any time, and now with animation cancelling, we are freeing up player agency even more for those who want it whilst still retaining that distinctly Wolcen-esque feel. With animation cancelling, combat will become even more dyn... Read more

22 Mar

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  • Implemented solutions to drastically reduce the size of every patch/update.

  • Fixed several issues that could lead to item desynchronizations.