ConcernedApe

ConcernedApe



18 Apr

Post
hey bobo, hope you've been enjoying the update so far


Here is the latest patch, which includes some new content, as well as a bunch of balance changes, quality of life features, translation improvements, and bug fixes.


Stardew Valley 1.6.4
New content & features

– Added 20 new ‘alternate’ mine layouts, which can start appearing after reaching the bottom of the mines.
– Added 20 new volcano mines layouts, which can appear after you’ve unlocked the shortcut between the caldera and the volcano entrance.
– Added fish frenzies.
– Added a special cutscene after you’ve helped your new neighbors grow thei... Read more

11 Apr

Comment

can you post your error log? or the log of whoever is having the crash? you can find it in %appdata%/stardewvalley/errorlogs


02 Apr

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hey, could you find and post (or link me) your error log? I think on Linux its found in ~/.local/share/StardewValley/ErrorLogs


27 Mar

Post
Hey everyone,

The 1.6.3 update is here, which includes some "Quality of Life" changes, bug fixes, and balance adjustments. Patch notes below:


-You can now access Clint's shop and geode service while your tool is being upgraded.
-Increased raccoon bug meat and bat wing request amount
-Harvesting moss now grants 1 foraging exp per moss
-Infinite Power achievement is now more generous with how it activates, allowing pre-1.6 saves to trigger the achievement
-Adds mine cart shortcut to year 1 Spirit's Eve festival
-You now have to collect (not just donate) the 4 prismatic shards for the "Four Precious Stones" Qi Quest
-The JunimoKart Qi Quest now rewards 20 Qi gems (up from 10)
-Adds new cabins to starter layouts for multiplayer.
-Starter cabins now appear in the actual order intended.
-Adult mossy green rain trees boost the moss growth rate of nearby trees
-If a Journal quest title is too wide, the clock icon and the rest of ... Read more

23 Mar

Comment
    ConcernedApe on Steam Forums - Thread - Direct
said this in another thread, but yeah I can look into changing it so that it will check for the achievement when the weapon is added to your inventory, instead of when it's forged. And maybe also a check when you load the game, if it's already in your inventory. That should cover all bases. Thanks for pointing it out everyone
Comment
    ConcernedApe on Steam Forums - Thread - Direct
he knows
Comment
    ConcernedApe on Steam Forums - Thread - Direct
I'll look into it, thanks for the reports

22 Mar

Comment

yeah, I'd like that to fade smoothly. do you know if you happen to be playing the "compatibility" version of the game? or just the default


21 Mar

Post
Hey everyone,

With these major Stardew Valley updates, it's typical that there are near-daily patches for a few days after launch. There's always a few weird bugs that are only discovered once the update is out and all of you are playing it. So here is the second post-launch patch for you.

Change log:

-Fixes an issue with Willy's rod
-Fix for invisible tea sprites
-Fixed an error in the Luau event in Portuguese
-Fix for pre-1.6 basic wines looking messed up
-Fix for a soft lock if you charged a tool and then strafed to a warp spot, and released the tool while warping
-Fix inedible ingredients being poisonous after turning into jelly or pickles
-Adds scaling edibility to juice, jellies, wine and pickles
-Volcano dwarf bombs now match regular dwarf bombs
-Void egg is now poisonous
-Adjusted adventure guild open hours on map
-Various translation fixes

Wishing you all a fun time
-Ape :stardrop:... Read more

20 Mar

Post
Hey everyone, hope you're enjoying the new update so far. Here is the first post-launch patch to fix a few bugs that weren't caught before release. Patch notes below:

Patch 1.6.1

-Fixed botched German egg quest text (for new players going forward)
-Prevent animal page from crashing when clicking on the scroll bar when there are a low number of animals
-Fix Junimo harvester in save crash
-Fix Meadowlands farm quest persisting if the farm icon was selected, but then another farm was started
-Fixed the telephone robin house upgrade question being malformed
-Improved cases where the quest title could go off the edge of the quest log
-Fixed eyebrow accessory looking weird when fishing
-Don't allow clipboard to be set to a null string
-Fixed crash when farmhand re-connects to town during green rain (and potentially other related crashes)
-Fixed several map tile issues and places where forage could spawn out of bounds

Thanks for p... Read more
Post
Hey everyone, hope you're enjoying the new update so far. Here is the first post-launch patch to fix a few bugs that weren't caught before release. Patch notes below:

Patch 1.6.1

-Fixed botched German egg quest text (for new players going forward)
-Prevent animal page from crashing when clicking on the scroll bar when there are a low number of animals
-Fix Junimo harvester in save crash
-Fix Meadowlands farm quest persisting if the farm icon was selected, but then another farm was started
-Fixed the telephone robin house upgrade question being malformed
-Improved cases where the quest title could go off the edge of the quest log
-Fixed eyebrow accessory looking weird when fishing
-Don't allow clipboard to be set to a null string
-Fixed crash when farmhand re-connects to town during green rain (and potentially other related crashes)
-Fixed several map tile issues and places where forage could spawn out of bounds

Thanks for p... Read more

19 Mar

Comment

you can switch to the legacy_1.5.6 branch on steam and stay on 1.5. Then your mods will still work.

Comment

switch branch to the legacy_1.5.6 branch

Post
The Stardew Valley 1.6 update is here!
I hope you all enjoy the update.



This update adds new content to the game, focusing mainly on the valley, with additions and improvements to almost all areas of the game. There are also a ton of quality of life features, and bug fixes.

Some of the changes:
  • A new major festival
  • Two new mini festivals
  • A new environmental event
  • Hundreds of new lines of dialogue
  • A new end-game skill system
  • New crops, crafting items, furniture, and more
  • A new farm type: Meadowlands Farm
  • Multiple pets
  • WAY MORE, I don't want to spoil everything

Full patch notes (with spoilers) can be found ... Read more
Post

Hello everyone,

Stardew Valley’s 1.6 update is out now on PC!

A mostly complete changelog can be found here: https://www.stardewvalley.net/stardew-valley-1-6-update-full-changelog
Be aware there are spoilers in that log… I recommend playing the update without spoilers!

If you do encounter any bugs, please report ...

Read more

13 Mar

Comment

Thanks for pointing it out. Fixed in 1.6 👍


26 Feb

Post


Hello everyone,

Today is Stardew Valley's 8th anniversary. That's a long time, I can't believe it's been so long. But the game is doing great, especially here on Steam which was the first platform I launched the game on, and have always considered it "home". It's an honor that Stardew Valley has been so well-received here on Steam, and I thank all of you for playing the game and creating a cool community around it!

What better day than today to announce the new 1.6 update release date:
March 19th, 2024
This update adds some new content to the game. I will release patch notes on the day of launch, but I think it would be more fun for you to just play the update and discover everything yourself. The update will work perfectly fine with your existing save files, but I'd recommend starting a new file to get all the new stuff... Read more

19 Feb

Comment

hey, it was great meeting you guys! it was fun to do the doodles, my only regret is that I wish I had drawn morris' arms a little longer...


26 Nov

Comment

You can edit your save file. Go to %appdata%/StardewValley/Saves and find the folder _ .

First, back up your save in case something goes wrong.

Go in there and use notepad to open the file with the same name as the folder. Ctrl+f for "experiencepoints". You'll see a series of 6 values like xy ... set all the numbers to 0. Then ctrl+f for "farminglevel". You'll see similar tags like: 10 ... set all those to 0. Also set the tag to 0. Assuming you didn't already get to level 5 or 10 and get any professions, this should reset you back to the beginning. If you did get professions, ctrl+f for professions and replace the tag with . Also replace the tag with if there was anything there.


28 Sep

Post


Here is a "sneak peek" at some of the stuff that will be coming in the 1.6 update. I have no release date for it yet, but will release it as soon as it's ready. The content is pretty close to being finished, but then there will need to be testing, polishing and translations before it can launch on PC.

Thank you for playing Stardew Valley!
-Ape
:stardrop: