Lux | TF "Spellslinger" (Control) -- It's delightful how much connective tissue there is to be found between the two champs using cards like Avatar of the Tides and Ebb. Fantastic designs all around. Game typically ends with my leveled champion(s) picking apart the opponent's board and\or a wide board buffed by For Demacia! smorc.
Heimer | Jayce | Kindred "Shadowrun" (Control) -- A janky blend between Sentinel Control and Dark Tech with the win conditions of neither, the deck mostly focuses on getting value out of overstatted units that are hard to block (the two Sentinels and Hextech Handler) in the early- to mid-game. Typically wins via Acceleration Gate and\or swarming with thicc turrets off the back of a flurry of removal.
Gwen | Vi "Belles of the Ball" (Control) -- My latest addition, this deck seeks to TWE without TWE, using Hallowed to "cheat" at Vi's level up minigame. With backup plans of The Undying and Minion to generate piles of value, the deck typic...