Destiny Dev Team

Destiny Dev Team



19 Jun

Hey everyone, 
  Like we did a few weeks ago on the Livestream, we’re going to continue to talk about how Destiny will continue to evolve this Fall and beyond. This update is about how we’re changing Eververse.    We’ve already made a number of changes to Eververse in Season of Opulence (we’ve redesigned the store, we’ve made Bright Engrams only include Year 1 gear—and have it bias heavily toward giving you items you haven’t unlocked in your Collections), and we’re going to make more changes to the economy, store, and armor in this fall’s patch. 

Armor 

It stinks to go to the Eververse store and see an item that looks cool and then seeing that the item has bad perks on it. In fact, when we’re setting up the armor, we’d twist ourselves up in knots to make sure the Eververse armor sets didn’t have good perks. We did this because we want the best way to get sweet perks on your armor to be by playing the game, not shopping for enhanced Hand Cannon loade... Read more

13 Jun

General

  • Fixed an issue where players could not progress the “Imperial Summons” quest
  • Fixed an issue where Sturm’s “Accomplice” perk was not reloading Energy weapons
      • Note: We are currently investigating an issue where Drang is the only Sidearm that reloads when this perk is activated
      • Note: Energy weapon reload audio may play more than once when the perk triggers

Eververse

  • Fixed an issue where the Intrepid Seasonal armor sets stated that they could be obtained through Bright Engrams when inspected within Collections
  • Fixed an issue where seasonal Eververse armor could be acquired with random rolls
      • Moving forward, all Eververse armor will have static rolls
      • Any armor obtained prior to this change will maintain their randomly rolled perks


06 Jun

The next chapter for Destiny 2 will reunite you with an old ally to confront new nightmares. This fall, on September 17, Guardians will return to our moon – twisted, reshaped, and haunted by our past – to confront new threats and uncover new additions to their customized arsenal.
Check out our new vision for the future.


Here’s a rundown of everything we’ve started to talk about, with some links to spaces you’ll want to watch as we roll out new information and updates all throughout the year.

Destiny 2: Shadowkeep




New Nightmares have emerged from the shadows of our forgotten Moon. Called forth by haunting visions from her tormented past, Eris Morn has returned and unleashed something that once slumbered beneath the lunar surface – a long dormant power even she cannot control.


... Read more

04 Jun

Season of Opulence Begins

Imperial Summons All players who have completed Forsaken may acquire an Imperial Summons from Benedict 99-40 in the Tower. This quest grants Power Surge gear.
Crown of Sorrow raid begins at 4 PM PDT.

Sandbox

Weapons

Ace of Spades
    • No longer two-taps when paired with One-Eyed Mask's Vengeance perk if the victim has ...
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03 Jun

TYPE: OWL SECTOR INTERCEPT
//CABAL “LOYALIST” BAND TRANSMISSION
//AUDIO UNAVAILABLE//
They call themselves Hunters. Scouts. Survivors scavenging from races older and nobler—so that their people might rebuild what they’ve lost.
They call themselves Titans. Soldiers. Killers—slaying the enemies of humanity so that their City might live one more day.
They call themselves Warlocks. Martial philosophers. Harbingers of Light. Scholars searching for meaning when all is already lost. Their machine god abandoned them long ago.
They don’t understand yet, but they are, all of them, so much more.
It falls to you, my Loyalists, to show them the way. You’ve met them. You know their conviction.
So I unleash you.
Hinder them. Topple them. Teach them pain.
They will only ask for more. And they will grow stronger for it.
When they are ready, we will open the Menagerie to them. Even the stro... Read more
Gahlran knelt before his Emperor in a chamber of gold.
Every surface reflected a resplendent sheen that blinded him.
“What is this place?” he asked.
“Many things,” Calus replied, lounging with his cheek in his palm. “This chamber once held an Arkborn. The only one of her kind to leave the interstellar conduits of her people. It is the place where Valus Nohr earned her shield in trial by combat. Shadows were cast here. History made.” “Am I to cast a Shadow?”
“Yes. You were bred to be a sorrow-bearer. I seek a Hive commander, but those are not so readily available. So I made you.”
“The Council says the Hive cannot be contained. They worry.”
Calus raised an eyebrow. “Who among them?”
“Councilors Rahl and Verloren.”
The Emperor shook the golden chamber with his guffaw. “Only a few hours old, and already your words have killed two.”
Gahlran pondered what his Emperor could mean. 
“I wil... Read more

28 May

On June 4, the treasure hunt begins.
Available to all players of Destiny 2, Season of Opulence will deliver new challenges, loot, and lore. Seasonal ranks for ritual activities will be reset once more, with a fresh set of Pinnacle weapons available to earn. The Iron Banner will be updated with a seasonal Quest to unlock armor. This summer, the Solstice of Heroes event returns with new rewards.
Owners of the Destiny 2 Annual Pass will receive their third extension of Destiny end-game content. Benedict-44 will be waiting in the Tower to help launch the new season. He’ll have your imperial summons, introducing you to treasure hunts, the Menagerie, and more.

This will be the final update to the Destiny 2: Forsaken Gameplay Calendar, showcasing all content introduced through Season of the Forge, Season of the Drifter, and Season of Opulence.
... Read more

23 May

When we were building Vault of Glass in 2013, the notion that our raids would launch a competition around World Firsts in Destiny was only a dream. The Me-from-2013 certainly didn't imagine we'd have the opportunity to make sweet championship belts and jackets for champions and competitors. It's been an incredible multi-year run: Bosses have fallen off ledges, sword bearers have been clutch, giant foes have created jaw-dropping moments, and the list could go on and on. With Crown of Sorrow, we hope to add more memories to your time in Destiny's Raids.    World's First races in Destiny are attempting to deliver the following experiences: 
  • Power progression that challenges raiders to climb to compete for World First
  • Showcase team communication, game strategy, and player skill
  • A watchable and fair World First race
  The World First race is when our players test their mettle in the Raid for the first time. With Opulence, we wanted to try... Read more

21 May

Misc

  • Minor adjustment for PC Compatibility
    • This should prevent a subset of players from entering a black screen due to hardware incompatibility.


07 May

Sandbox

Hunter
  • Spectral Blades
      • Out-of-stealth damage reduction decreased from 60% to 52%
      • In-stealth damage reduction decreased from 62% to 54.4%
      • Super duration out of stealth with no attacking decreased from 17.5 to 14.5 seconds
      • Super duration in stealth with no attacking decreased from 26.6 to 23.5 seconds
      • Light melee cost increased by 50%
  • Arcstrider
      • Fixed an issue in which Combination Blow was unintentionally magnifying damage of the Arc Staff Super

Warlock
  • Voidwalker
      • Fixed an issue where Warlocks were unable to Blink after going through a teleportation portal
  • Stormcaller
      • Fixed an issue where Chaos Reach would not deal damage to enemies affected by other status effects (such as Thorn's Soul Devourer or Hunter Tethers)

Weapons and Arm... Read more

11 Apr

General

  • Fixed an issue where Wavesplitter was being rewarded from Xûr on unintended platforms
      • The weapon will persist in inventory, and become available to equip in September 2019

  • Fixed an issue where players could re-acquire pinnacle weapons from vendors at no cost
      • Players should be able to acquire pinnacle weapons beginning at 2:00pm Pacific after taking the patch

  • Fixed an issue where players could have the Sentry perk “Umbral Strike” even when not having the proper amount of Sentry armor equipped
      • Sentry perks will be re-enabled at 2:00pm Pacific


10 Apr




Spring is in the air, Guardians! It’s time to kick up your heels, celebrate, and break a few rules! The people of the City love this time of year, and I wanted to share their joy with you, my good friends. Come to the Tower. Smell the flowers. And revel in all we have together.”—Eva Levante



The Revelry is a new event available to all Destiny 2 players that celebrates the joy of Spring. The Tower is overflowing with colorful arrangements, and Eva Levante has a new activity for you to enjoy with new rewards to claim. But that's just the beginning—the celebration spans across the solar system, offering ways for your character to feel more powerful in every activity Destiny 2 has to offer. 



Ver...

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09 Apr

Updated 4/19/19 with missing notes

Sandbox

TITAN

Striker—Code of the Juggernaut
  • Frontal Assault:
      • Buff duration increased from 10 to 16 seconds 
      • Buff timer is now displayed on the HUD 
      • Buff now increases weapon damage
          • 25% in PvE
          • 20% in PvP
  • Knockout:
      • Buff duration increased from 3 to 5 seconds
      • Buff is no longer disabled after a melee attack
      • In addition to breaking a shield, buff now triggers once you deal 60% damage to a target
          • Any damage dealt after 60% refreshes the timer
      • Increased bonus melee damage from 25% to 60%
  • Reversal:
    • Removed the small health bump on melee kill; from 20 health to 0.
    • This ability immediately starts health and shield regeneration.

General bug fix
  • Fixed an...
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19 Mar

Director Challenge Rewards

  • Players should now have higher-Powered rewards, through 690 Power, from daily and weekly Director challenges
      • Once reaching 690 Power, these rewards will continue to give minor Power increases (usually +1 Power compared to a player's average Power)


Quests and Bounties

  • Fixed an issue where players were unable to access the Allegiance quest if their Pursuits inventory was full
  • Decreased requirements to complete the weekly Collector bounty for Gambit Prime
      • This bounty should now align with requirements for other weekly bounties


Reckoning

  • Removed the Glass Modifier from Daily Reckoning Modifier rotation
      • This has been replaced with the Prism Modifier


Triumphs

  • Fixed an issue where the Dark Age Arsenal T...
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12 Mar

General
  • Fixed an issue where weekly bounties were resetting on Sundays instead of the weekly reset on Tuesdays
  • Fixed an issue where the Triumph “The Best Offense,” which awards Oxygen SR3, wasn't counting the correct number of Orbs of Light generated in strike activities
  • Updated Season 6 information page to properly show Power Surge bounty requirements

Gambit
  • Fixed an issue where the pursuits for Malfeasance and Breakneck were not progressing as expected in Gambit and Gambit Prime
  • Fixed an issue where various Gambit quests and Bounties were not progressing properly
  • Fixed an issue where Gambit activities may mistakenly report that players’ motes are lost when they defeat an enemy invader
  • Fixed an issue where the “Well Well Well” Medal in Gambit activities would not have a name when it appeared on screen
  • Removed Taken Hobgoblin Primeval from Gambit Prime to prevent an issue...
Read more

09 Mar

As a follow-up to reports of powerful rewards dropping at lower Power than expected, we wanted to catch you up on the current topics we’re investigating and also give you insights on our overall goals for Seasonal endgame progression.

There are two issues we've been tracking:
  • Reports of powerful sources granting +0 rewards
      • Current investigations point toward this being from daily bounties being carried over from last Season and being used to progress weekly bounties
      • We will continue looking into this issue in case there are other example of +0 drops
  • Director Challenges are dropping lower Power drops than expected
      • We expected players to hit the minimum-reward Power bumps at ~690 Power, but they've been hitting it at 650 instead
      • We have a fix ready for this issue, and we're working to ship this Hotfix 2.2.0.2 sometime after we ship next week’s update

A... Read more

05 Mar

Tower

  • The Tower Annex Landing Zone is now available to all players
  • The Drifter has relocated to the Annex in the Tower


Clans

  • Daily clan bounties have been removed
  • Once again, clan XP in Season 6 can be earned simply by completing activities
  • Clan weekly bounties have been renamed to "Hawthorne's Bounties" to differentiate them from the raid challenges that are also in Hawthorne's inventory
  • These Hawthorne Bounties are organized into 3 fixed categories: PvE, PvP, and raid
  • Raid challenge bounties will continue to be available on Hawthorne for the Last Wish and Scourge of the Past raids
  • Some new clan perks have been added for Season 6, and some old clan perks have returned
      • Level 2 Perk: Increased public event rewards
      • Level 3 Perk: Completing a weekly Hawthorne bounty awards mod components
      • Level 4 Perk: Completing a clan vendo...
Read more

04 Mar

Dawdling outside the entrance to a Gensym lab, the man tucked a green coin into a pocket of his newly-acquired duster, and then checked to make sure his Obsidian Mind was sealed shut. He fiddled with the clasps of the helmet as a technician carrying a clipboard hurried up to the door. She stepped inside, and he followed on her heels. The doors almost caught him as they slid shut, and the tech noticed, turning around to take stock of him.
“How you livin’?” The man said in a deep, modulated voice as he shouldered past her.
“Creep,” the tech muttered, and walked the other way.
The man stopped to check a listing of room schedules on a monitor at the front desk, then continued down the hall into the darkness of Lab 3.
Inside, the Praxic Warlock Aunor stood under a constellation of holographic projections anchored in the air around her.

She saw the man out of the corner of her eye, and nodded her head slightly.
“Warlock,”... Read more
Ikora Rey stepped into Lab 3, followed by Ophiuchus. “If that idiot thinks we don’t recognize him—”
“It would be easy to empty a shotgun in his back and wait for his Ghost to show up,” Aunor interrupted. “It must be close by.” She stared hard at an image of Cayde’s final moments.
“We’ve been through this, Aunor,” Ikora said, looking purposefully at Aunor instead of the array of displays and screens. “The Vanguard needs him. How many times have you checked this data?”
“Seventeen. In my off-hours. I needed to know if I could trust the Guardian that let Cayde die.”
Ikora was silent for a moment, then she said, quietly, “Not ‘the’ Guardian. Guardians plural. Zavala and I are just as—”
“Culpable, yes. You didn’t let me finish. We lost Cayde on a random Tuesday. And you all just took that Guardian’s word for it? One who’s had less than a decade of service?” Aunor turned, bathed in the layered light of the holograms. Arc energy hummed in ... Read more