Enfield_PDX

Enfield_PDX



20 Oct

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    Enfield_PDX on Support Forums - Thread - Direct
We're looking into this now, seems to be a backend thing. WIll ping here once it's fixed.  

11 Oct

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T5_k said: There was no mention of compatibility of the 3.5.3 game version with the 3.5.2 version saves.
Can I update and play my 3.5.2 save or should I postpone the update and stay on v3.5.2 to finish my game?
We never guarantee backwards compat with older saves.
With a smaller patch like this, it's more likely to be fine. However there is a rollback branch and I'd advise backing up your save before giving 3.5.3 a try.  

22 Sep

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    Enfield_PDX on Support Forums - Thread - Direct
Thanks for the report! We've confirmed and loged the issue. Sometimes random is a bit too Random ;)  

29 Jun

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3.4.3 rollback branch should be up now. Blessed be the Tech Lead.  

16 May

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Big shoutout to those reporting bugs. You've made it very easy to get the big ticket items in the crosshair today.  

16 Mar

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    Enfield_PDX on Support Forums - Thread - Direct
We're aware and should have a fix for this on the way :) appreciate the detailed reports.  

15 Mar

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Very bizzare, we'll look into it tomorrow. Use 3.3.2 for now.  

17 Feb

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exi123 said: Will the beta be playable for next days until die patch drops?
It'll stay up, usual blah blah blah save compat.  

10 Feb

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We're not done with the unity rework, we anticipate and have planned to have to tweak things contiuinely going forward (Post launch I am expecting at the very least to adjust numbers for balance reasons) We've just hit what we can manage in the time we have left. :)

The Open beta was a great success but only a single digit percentage of the total players participated. so we'd be foolish not to give ourselves some room to maneuever once it hits the mainstream playerbase.


What to do about Influence is also being discussed, but the rework is only one part of a much grander scheme.  

03 Feb

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StellarXe said: After I read, does this imply that the release of 3.3 has no DLC included?

Anyways it's great, appreciate your effort
Apart from the updates to already released DLC, no, no DLC with this release.  

31 Jan

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    Enfield_PDX on Support Forums - Thread - Direct
So this is technically working as designed and will be tagged as such. But it's a little rough. I'll ask somebody to look into this.  

24 Dec

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juanigas said: why don't they add it to the aquatics dlc?, it would be well received.
can't quite just drop it in. That needs a full release window and testing etc. A small side project like this can be easily bundled into a mod for the holidays :) Given how adorably horrific it is...I want it in the game too.  

14 Dec

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    Enfield_PDX on Support Forums - Thread - Direct
This is why we generally ignore issues reported with mods installed. 90% of the time, it's the mods.

Glad you found the issue.  

25 Oct

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    Enfield_PDX on Support Forums - Thread - Direct
Please don't be rude.

We can confirm we get the problem with the same mods and your save, changing scientist fixes it.

However we are unable to reproduce it in a vanilla, so the issue is likely related to the mods you have installed.  

07 Oct

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Looks like the screenshots are being a bit finicky, we'll fix shortly.  

29 Sep

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KokoNutt said: Probably a stupid queston, but wondering what the #Known Issues means
are the issue that have been fixed or are the known issue with new patch?
Not stupid at all. Known issue is a bug or issue we know about is present in the current version.  
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Timjfjdd said: Is the team aware of the multiplayer issue where people desync if mods have any custom UI? it affects all mods that add new custom UI, makes playing modded games in multiplayer almost impossible.
https://forum.paradoxplaza.com/foru...ds-vanilla-stellaris-bu...
Read more
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Novirtue1980 said: Please put your efforts on fixing the fleet manager, the amount of ships being created on every fleet is ruining the game for a lot of people.

Also please fix the immortal fleets ( For more clarification, fleets that retreat from battle into a system you just happen to be in can't be targeted by enemy fleet there, lost a 2.4M fleet to a 10k destroyer because it was immortal and I was busy dealing with 18 other combats )
We're aware of the issue with the fleet manager and are looking into it :)... Read more

23 Sep


26 Aug