EpicDustyDevo

EpicDustyDevo



21 Feb

Comment

Originally posted by JPointer

Can we finally have a legit sniper only game mode too?

No random, revolver, crossbow, scoped AR ect...

And take out hunting rifles, I know weird right, requesting only snipers in a sniper only mode.

Bolts, silence, heavy, even a semi-auto isn't that bad. Just please no hunting rifles... They've had their game modes to be the best weapon

Hmm, the downside of removing hunting rifles from snipers is they are probably the best close range weapon to use in all those times that you end up face to face w someone and have to do the jump-off. But yeah we could probably try it once and see how it plays. We don’t mind mixing up the modes a little when we run them again (thus the scoped AR experiment, etc.).

Comment

Originally posted by garnaches

Was this changed for this time they put it up? The last run of rumble I got the 50 shields on every kill

It was broken for a bit, but should be working now

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Originally posted by Yumakaze

Any chance you guys will ever add Rumble as a permanent mode? It really does cater to those of us that love the respawn modes that are more like Deatchmatch than normal BR.

It’s unlikely that any given mode will be run permanently, but respawning modes are very popular, so it’s likely that we will often have one in the rotation. Team Rumble will get lots of rotation time for sure.


20 Feb

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This was just a side effect of how the mode was hotfixed on today - should be all fixed now. Thanks for pointing it out!

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Originally posted by GODzDoctor

This is awesome, but having rumble again for the next double xp would be lit

Rumble is being turned on in a few minutes (see OP)

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Originally posted by RudditMedsareConts

Was really enjoying the fast pace of this mode, also 50 v 50 would be great to get back at some point soon, a lot of people miss it.

We are going to run 50's again pretty soon.

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Originally posted by YonahN

Any chance that tech reason has to do with an earthquake removing it in the coming days...?

Hah no, but good guess :)

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The biggest problem I've seen when playing the mode is many people are still jumping from the bus as soon as they can. I'd suggest waiting to jump until there are about 10s of the bus phase remaining. That way you'll be about half way to the ground when the supply drops come in, and you'll then be able to figure out which one(s) to get. We actually spawn around twice as many drops as there are players in the mode, so there should be plenty to go around.


19 Feb

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Yeah there was a rouge vending machine on the North side of the map near the river. We have deployed a hotfix to make it only drop grenades now.

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Fixed as of a few minutes ago, thanks for pointing it out.

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Thanks for pointing this out - due to tech reasons I won't bore you with, this machine in particular was not able to be disabled for this mode. We have hotfixed it to only supply grenades, should be live by the time you read this.


16 Feb

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Originally posted by tr3y45

That sucks, now how am I supposed to know that sniper rifles are effective at long range?

Hmm I think I actually left that one in, you guys think I should pull it? 😛


14 Feb

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Originally posted by CosmicRhinoceros-PS4

Did you increase the harvesting rate in default modes just for me??? Thanks!

Let's go with that!

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Originally posted by pmjm

Won't be a problem if balloons are in this mode.

Edit: Actually balloons themselves might be the problem, lol. Just float up and chill.

Actually balloons are disabled in that mode, but there are rift-to-go's that are very useful if you encounter a skybase.

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It's off b/c it was scheduled to run Tues-Thurs morning, and the new build was released later than we expected. A new mode will be flipping on in just a few minutes, and we'll bring Catch! back around next week since it didn't get it's fair share of playtime.


12 Feb

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Originally posted by nullsmack

Can you still fall off of something and then catch yourself with a lucky zipline?

Sure, just need to tap use on the way down...

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Originally posted by tomatosauce1

what about when you have a good land off the battle bus then get caught by a zipline...

There's currently no intention to make it an option, I think you'll find it easy to use though.


11 Feb

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Originally posted by nervous_toast

I was saying like press to active rather than hold to activate (like a chest)

Yep, it's single click


10 Feb

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Originally posted by DoorMattarino

Can I ask how popular One Shot was? I know it managed to stay up for a whole week or more, and I loved it so much I’m really excited to play it again.

One Shot will likely remain a part of our regular rotation.

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Originally posted by CosmicRhinoceros-PS4

That's disappointing to hear, I wondered if those of us that love it so much are only a smaller subset. I remember it only being around for I think 1 day last time and thought that might be the case. If I had to guess, there are two main reasons why more of the general population don't play Blitz:

  1. The quickly moving zones mean people that aren't smart with rotations die to storm more often, and that isn't fun. Maybe reworking blitz to have slower storms and even more mobility would help.

  2. The sweatiest of us play ONLY blitz when it's around. It's just so much more fun. But this means it isn't fun for casuals when all they encounter are sweaties.

Look, according to my end of season recaps I've been farming around 2 million materials per season since season 3, and I am so, so burnt out on farming. Yet my building skill has grown so much since then, I can do so much more than before yet the farm rate is the same and the hours I spent...

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Thanks for the thoughtful comments.