F8RGE

F8RGE



03 Feb

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by WVgolf

So there’s no intention of buffing the credits in supremacy? :( and thanks for responding 👍

No plans to make any changes to credit payout right now. We can see that players are making quite a few credits, and most people have sizeable balances.

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by WVgolf

I’m referring to no GA maps in 2 years. People have been begging for supremacy to get a credit balance pass because games can last hours and you only get a couple hundred credits. Whereas a GA match can literally last 5-6 minutes and you’ll get more than a hour long supremacy game

I don’t play supremacy because it’s just not worth the time if I’m going for credits. It’s a great mode but it doesn’t respect your time like GA does

Regarding the Supremacy games lasting a long time. We did a number of tweaks to the mode in the tail-end of 2019 which put the average game down to 20-30 mins. There are still some which last longer, but for the most part the different should now be a lot shorter rounds of the mode.

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by WVgolf

That’s BS. You all haven’t added a map in what? 2 years. Admit it, you all just don’t want us to earn credits. Supremacy sucks something terrible for credit earning

Maps in general? We added Felucia towards the end of last year and Ajan Kloss in December. Those are two brand new maps, as well as the Capital Ship interiors that we've done.

We have no problem with people earning credits, we know full well that players already have more credits than they know what to do with. The vast majority of players get appearances and other cosmetics through credits, and we're fine with that. It's also why we dropped the credit cost of the heroes and made them unlocked for everyone.

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by fuzzman02

244 downvotes currently. Yeah I’d say the community definitely agrees with you.

Downvotes, upvotes, it doesn't matter. I'd rather talk to the community and keep that communication going, than just staying silent.

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by GerionsCodpiece

If you can track things, then maybe keep an eye on how GA's numbers change after this needless alteration to the menu UI.

Absolutely. As with all updates, we'll be keeping an eye on how things go over the next week or so, and in particular through the weekends (which are usually the busiest days).

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by Szaby59

But will it get more maps/updates ?

Future content has always been announced when it's ready. Right now we've announced what's next for us, and that's OT for Co-Op and Supremacy.

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by xHybridTurtle

The problem is that GA is the optimal gamemode for a lot of players. Quick games, full hero selection, smaller areas of play and most importantly, It's PURE pvp (no additional bots like in Supremacy). Sure, people want modes to escape the "full PvP experience", but Supremacy isn't really a "full PvP" experience and it feels a lot less competitive than GA.

We understand CS, Co-op and HvV are very popular. Nobody is saying they aren't and we wouldn't want those hidden away either. We just want GA to be one of the "main" gamemodes, even if it gets less content. As I and many have said, relatively smaller regions struggle a lot with the smaller gamemodes. I could queue up all day every day for Starfighter Assault in Australia and never find a game. Hiding GA, one of the biggest modes in Australia WILL hurt the playerbase numbers and make queues harder than they already are.

People aren't downvoting your comment because you said it in a certain way, people are downvoting...

...don't want it gone.

GA isn't going anywhere, we're still confident it'll be played and enjoyed by those that want to play it.

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by F8RGE

Appreciate this might not be what you want to hear, but there are currently no plans to revert any of the UI changes made in today's update.

Modes are placed together based on their in-game popularity, and Co-Op and Supremacy are our focus.

Poor comment from me above, chalk it up to getting caught up in amongst the update deployment. Apologies for that.

Some further insight on this and a few other things.

We are always looking at game mode popularity, and for this we primarily focus on our in-game telemetry. This allows us to see not only how many matches of a specific game mode are played but how many players are joining any specific mode. There are a whole host of things we can check telemetry for, and it's not always a case of "total number of players". It's things like what those players are doing once they play, how quick they quit out and various other elements.

It's no secret that some modes aren't as populated than others, this happens to all games, let alone those who have been live for 2+ years. We can take Ewok Hunt for example, it has a spike around Halloween but other than that it remains one of the low populated modes.

Supremacy, Co-Op and Heroes Vs Villains are our primar...

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by Kaiser_Dooku

how about a server browser and this? show us you really base stuff on our feedback, you have continuously ignored requests for a server list, so im sorry but i have trouble believing you

Not ignored, just development time is being used elsewhere. No team can ever deliver absolutely everything, unfortunately.

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by nicholasr325

Yeah DICE has a habit of not reverting things back to the way that a majority of the community wants.

Looking at you BFV

I don't think that's necessarily true. We reverted / changed an absolute ton of Clone Trooper appearances based on community feedback. Quite a lot of our changes are driven by what the community wants.

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by ThatRandomWhiteBoy

u/f8rge, look at this thread please. There’s still lots of love for GA, don’t do this.

Appreciate this might not be what you want to hear, but there are currently no plans to revert any of the UI changes made in today's update.

Modes are placed together based on their in-game popularity, and Co-Op and Supremacy are our focus.

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by Mo_Salah_

u/F8RGE

Can you please, at the very least, remove CC immunity and damage reduction?

Vader was the best hero in the game beforehand, now he’s stupid OP

We're looking at making a change regarding damage reduction.


01 Feb

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by superbeagleman

Since we got an outline for the stuff coming this month in last months CU video, will this update not have a CU video?

Not this month, no.

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    /u/F8RGE on Reddit - Thread - Direct

This CT has now overtaken the Clone Wars one (EA Play 2018) as the most upvoted.

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by SilentStargazer

He’s tricky like that. Something else that I noticed before Felucia released is that he often used the phrase “A lesson learned is a lesson earned”.

I knew it was one of the Clone Wars moral lines they show, but I didn’t know until rewatching recently that it was “Holocron Heist” which starts out on Felucia. It could have been just a coincidence or it could have been more hinting from him.

Obviously not everything is a hint (it’s a great and memorable line) and could just be stuff he likes, but I’d be curious to see if he lays out more hints in the future.

Who knows? Sometimes it's nice to operate in the grey.

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    /u/F8RGE on Reddit - Thread - Direct

Search your feelings...


31 Jan

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    /u/F8RGE on Reddit - Thread - Direct

End of January, so time for a Community Survey in Star Wars Battlefront II.

https://www.surveymonkey.com/r/heyBB

Please spare 5 minutes to let us know your thoughts, thanks!

External link →
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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by Genin85

/u/F8RGE please, we know you are very busy and I'm excited for the incoming CS! But it would be great if you could join us for one minute in this thread! I mean... look at all these proud pilots standing by!

I've been reading this thread, but sadly I do not have anything additional to add right now. The moment I do, you will be the first to hear about it.

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    /u/F8RGE on Reddit - Thread - Direct

The BB Update Community Transmission

INCOMING TRANSMISSION
We’re back with more news and information on the next update for Star Wars™ Battlefront™ II.

Back in December, we mentioned that both BB-8 and BB-9E would be coming to the game, and you also got a sneak-peek at them in the trailer we released.

Known for his courage, BB-8 will play his part as an offensive hero. This will help balance out the light side, which currently has a support-oriented roster.

With an Astromech joining the light side, it seems only fitting that the dark side should also get one. That’s where BB-9E comes into play.

While BB-8’s bravery helps him charge into...

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by ficerc

Ah yes. The sad Bossk post that unfortunately got removed. We shall hold him in our thoughts and prayers, RIP.

Edit: We shall also hold the actual actor for Bossk in ESB who just passed in our thoughts and prayers as well :(

Sad Bossk is one of my favourite ones so far.