Fatshark_Hedge

Fatshark_Hedge



07 Aug

Post

Heroes!

We just put live a quick hotfix on Xbox One which fixes some cases where players hotjoining a mission in progress could crash!


06 Aug

Comment

We totally get it. The team blue cards are relatively new to market compared to team red or green, and aren’t on the spec for the game, not to say we dont want to support them best we can but as with all new tech there can be issues.


04 Aug

Comment

This isn’t accurate.

Julia offered an approximation – a prediction – not a promise. No need to sow discord.


02 Aug

Comment

I reviewed that case, it was a tricky one, and the penalty received was reduced from our usual time outs, given the context of what was said and how. But it wasn’t false.

Comment

Well. Who knows. I just felt the need to bring it up as a general reminder. :upside_down_face:

Comment

(We’re zero tolerance on references to and threats of or requests for sexual behaviours with children on Atoma Prime. Hopefully this isnt a surprise to anyone)


26 Jul

Comment

This isn’t a verified or agreed upon console release date. Likely some kind of placeholder.

It’s also not permitted to release only for Series X consoles. Any game coming to the current gen Microsoft consoles must be released on both X and S variants. There’s no exception to this rule.


25 Jul

Comment

Xbox CU49 / PS4 1.39 - Patch Notes (~12.2 GB)

Features, Tweaks and Fixes

  • Added a new setting, Weapon Trail VFX, to control what first-person weapon visual effects are shown on melee weapon attacks. It has 3 levels: Normal, Disabled for criticals, Off for all effects.
  • The scoreboard now shows the completed level and difficulty.
  • Added visuals to players who are affected by burning damage over time.
  • Fixed Witch Hunter Captain Saltzpyre's "Heretic Sighted" talent refreshing when tag duration ends and triggering on tagging downed allies.
  • The Heroic Masquerade Collection bundle should now correctly include Sienna's Thyrus Gormann collection.
  • Fixed an issue where quest objective markers weren't updating for clients in the brewing area of Tower of Treachery.
  • Fixed some cases where bosses could slide about.
  • Fixed two missing dialogue sound events for Kruber (subtitles were showing but no sound).
  • ...
Read more
Comment

Xbox CU49 / PS4 1.39 - Patch Notes (~12.2 GB)

Features, Tweaks and Fixes

  • Added a new setting, Weapon Trail VFX, to control what first-person weapon visual effects are shown on melee weapon attacks. It has 3 levels: Normal, Disabled for criticals, Off for all effects.
  • The scoreboard now shows the completed level and difficulty.
  • Added visuals to players who are affected by burning damage over time.
  • Fixed Witch Hunter Captain Saltzpyre's "Heretic Sighted" talent refreshing when tag duration ends and triggering on tagging downed allies.
  • The Heroic Masquerade Collection bundle should now correctly include Sienna's Thyrus Gormann collection.
  • Fixed an issue where quest objective markers weren't updating for clients in the brewing area of Tower of Treachery.
  • Fixed some cases where bosses could slide about.
  • Fixed two missing dialogue sound events for Kruber (subtitles were showing but no sound).
  • ...
Read more
Post

Karak Azgaraz - Free DLC

  • Three remastered levels to explore - Revisit Khazid Kro in three fan-...
Read more

19 Jul

Comment

I love pets! I’m host to a few :smiley: A dedicated pet thread is always welcome!

Comment

Please try to stay on topic :slight_smile:

Comment

This has veered wildly OT. Love pets tho, feel free to spin up a pet-thread in the Fatshark Lounge


11 Jul

Post

Steam_In_Text_Banner1920×419 52.7 KB

Rejects!

Here are the notes for Hotfix 1.1.12 that just went live on Steam and will be out shortly on the Microsoft Store.

Hotfix 1.1.12

  • Fixed a crash that could sometimes occur when launch...

Read more

29 Jun


27 Jun


26 Jun

Comment

Originally posted by Nialori

How long? And why?

I can't give you a timeline, but to explain a little more, the tracks in-game are not built as standalone pieces but are separate elements in that they can be layered, or isolated, and aren't just listenable tracks in the sense they can be plugged straight in to an OST. They need to be combined and remastered to become tracks as most people would expect them to be in an OST.