FreightTrainUSA

FreightTrainUSA



15 Apr

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The following information would be helpful in looking into the issue.

  1. Device and OS you are using.
  2. The Island template that you have selected.
    1. Does this happen on other templates?
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Originally posted by NoahW23

I believe that the island preset is the Temperate Island.

if you can check the exact island you were on that would be great.

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Originally posted by Mfoe-

Bro same thing is happening to me

Are you also on frosty fortresss?

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Originally posted by Raoul_on_mobile

Yeah i can't travrl to my insland no more

Are you also on frosty fortresss?

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What device are you on and what island are you trying to join?

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This is an island you made correct? what preset was it from? The team is looking at this right now trying to reproduce the issue and work on a fix.

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Did you have Frosty Fortress Island selected or a different island?

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How long are you sitting at this screen, during first install it may take a couple of minutes to get past this screen.


14 Apr

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Originally posted by PokeFan1036

I am not a game developer, so I do not know if this goes any deeper, but is there a reason that when I use a skin like Tilted Teknique and a cape that has realistic physics, that does not effect the performance or frame rate. Does it go deeper than that, or does it not?

As I told Huntcaller

If certain skins seem to have physics its more likely that is just the default animation since it they are turned off.

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Originally posted by Im_MaMba_yo

What does snap to grid even do for the HUD layout settings

It typically means that it will align within the grid of the HUD Layout tool.

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Originally posted by Mohdmawiz

So you are talking about the date/time number displaying correct? This is known as well and being looked it. It will be fixed in a future patch, most likely not the next patch.

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1.Notification bar is visible in game.

Are your speaking about the navigation bar? The normally grey bar that requires a two inputs to open? If so we are looking into that, if not could you provide example images of what you are speaking about?

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Originally posted by Huntcaller

Hi u/FreighttrainUSA, sorry to bother you again, but have you had the chance to look into this? I know in the grand scheme of things it might be insignificant, but I'm trying to understand the science behind the different types of physics/animation effects, and the choices Epic makes.

Overall, I'm really happy the Switch version has been running so well, and honestly most missing physics don't really bother me that much, but I'd love to know if there's a possibility for some of the more worse situations to be fixed, like the braids on Fable, Calamity's coat etc. Thanks for all you do.

The current plan is to keep physics off. Until we can maintain stability and performance with them on we have to keep them off. Testing is done to test all these things but there is no ability to turn on physics on a certain skin.

If certain skins seem to have physics its more likely that is just the default animation since it is turned off. Now in some cases with minor clipping issues can be fixed but thats really about it.


13 Apr

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This is an interesting idea. It still requires testing to determine impact, as I mentioned previously in these wall indicator post, even slight adjustments take up memory and could run into performance concerns. But I can still pass this along and see what comes up.

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Is this only happening in creative or in BR as well?


10 Apr

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Hey, great question! The Fortnite StW and Battle Breakers crossover is still available for players. Here is the link to the article on how to unlock the cosmetics. https://www.epicgames.com/battlebreakers/en-US/news/battle-breakers-and-save-the-world-crossover

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The team is looking into audio issues. If you have more videos like this please continue to share them with me.

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I will make sure to pass the switch feedback over to team!