GM Mint

GM Mint



13 Jun

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    GM Mint on Steam - Thread - Direct
Hello Lumia Island survivors!
Welcome to the 2nd Update to Characters for our official launch.

As a reminder, here are the 5 main areas we are focusing on when making the changes for character updates:
① Kits that are not interactive from the enemy's perspective
② Excessive utility
③ Skills that are too simple or underutilized
④ Low accessibility due to high difficulty
⑤ The desire for the addition of more exciting gimmicks
(Note: All of the images included in this Dev Journal are still in development and are subject to change with official launch.)

Some of the original skill will either be weakened or removed, and some skills will have new features instead. These changes to the skills are not equivalent to making characters more or less powerful. In most cases, when adjusting the utility of a skill, the base stats and power are enhanced. While, in the other hand, some skills' power and base stats may be toned down, but get a new ... Read more

09 Jun

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    GM Mint on Steam - Thread - Direct
Hello Lumia Island survivors!
Welcome to the last update for changes to Lumia Island.
As we mentioned in the 2nd Update, today’s Dev Journal will cover Pond.

As you all know, Pond is a very troublesome terrain. Because of the pond itself, it forms a giant O-shaped area with a pond in the center. It’s very wide, but because of its shape, most of it is a one-way passage, making gameplay a bit repetitive. The best way to solve an O-shaped terrain is to create a passage through the center.

Filling in the pond would solve a lot of problems, but we wanted to keep it because it is one of the most distinctive features on Lumia Island.

As the number of playable areas will grow to 20, new players may find it difficult to remember the terrain in every single area on Lumia Island. Each area, like Archery Range, Forest, Hotel, or Hospital, has its own unique characteristic, but with the change to 20 areas, we needed to make landmarks that... Read more

07 Jun

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    GM Mint on Steam - Thread - Direct
Hello Lumia Island survivors!
Today’s Dev Journal will cover changes to Saved Plans.
Saved Plans are one of Eternal Return’s most complicated systems, but also an integral part of the game that makes it stand apart from others. Many of Eternal Return’s core players find a ton of fun in figuring out the perfect Saved Plan. As we plan to change a lot of elements in the game for official launch, we knew we had to do more research into not only how to change Saved Plans for the better, but also how to make sure our players continued to have fun with the research process.

However, for players brand new to the game, Saved Plans can be an overwhelmingly difficult system to understand. At the end of last year, we conducted a play test with about 50 new players. What we found was that many players were frustrated because as soon as they finished the tutorials, they were thrown straight into their first match. Even before they played a single round, there was too... Read more

02 Jun

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    GM Mint on Steam - Thread - Direct
Hello Lumia Island survivors!
As mentioned in the last Dev Journal, today’s journal will go over the upcoming changes to accessories. Let’s get started!

Changes to Accessories

We started the change to accessories by simplifying farming and changing Day 1 play to be a little more dynamic. We know that the players' current goals during Day 1 are always to complete their equipment crafting set. Put more simply, the current process comes down to how quickly you can find the 25-30 needed materials to complete your equipment.

The thing that sets Eternal Return apart from other games is our unique materials search and crafting processes. Without the building process, the three-quarter view Battle Royale genre itself may have been difficult to establish. However, if you play games from the Battle Royale genre hundreds or thousands of times, the same, repeated building process becomes stale and boring.

Figuring out the shorte... Read more

05 May

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    GM Mint on Steam - Thread - Direct
Hello Lumia Island survivors.
First, we want to apologize for any inconveniences you may have encountered with May's Nightmare Journal.

While the daily attendance check reset for April's Attendance Hunt had no issues, there was unfortunately a problem with the page for May's Nightmare Journal. Thus, we were forced to change the daily reset time from 20:00 to 08:00 (PT).

We're sorry for any confusion caused by this sudden change. As an apology, we'll be adding another opportunity to receive 300WP during the event at a later time.

Please note that daily reset times for Dear Camilo and Eleven's Diner! are still set for 20:00 (PT). Only May's Nightmare Journal has been changed.

Thank you for your understanding.